Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 6415645192354351887 61 lake5 the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on Feb 6, 2022. Mangled by Ijyb (9 damage) ... while paralysed by Ijyb ... on level 2 of the Dungeon. The game lasted 00:02:58 (1440 turns). lake5 the Conjurer (Deep Elf Conjurer) Turns: 1440, Time: 00:02:59 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 83% Magic: 8/11 EV: 2 Int: 24 God: Gold: 38 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: paralysed A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery g - an amulet of guardian spirit Scrolls d - a scroll of magic mapping {unknown} e - a scroll of enchant weapon {unknown} Potions b - a potion of invisibility {unknown} c - a potion of heal wounds {unknown} h - a potion of magic {unknown} i - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Message History The magic dart hits the adder. The adder is almost dead. The adder closely misses you. The magic dart hits the adder. You kill the adder! HP restored. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! Ijyb the Twisted Goblin comes into view. She is wielding a +6 spectral club, wearing a +1 scale mail of fire resistance and carrying a wand of paralysis (7). Ijyb moves out of view. Ijyb zaps a wand. You resist with some effort. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated paralysis! Ijyb zaps a wand. You resist with some effort. You can move again. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +6 spectral club, wearing a +1 scale mail of fire resistance and carrying a wand of paralysis (3) (77% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) The searing ray misses Ijyb. Ijyb zaps a wand. You resist with some effort. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +6 spectral club. Ijyb zaps a wand. You resist with some effort. The now-empty wand crumbles to dust. Ijyb hits you with a +6 spectral club! Ijyb hits you with a +6 spectral club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +6 spectral club! You die... #.#.####### #.!......############## ..$.......g....#≈§≈≈≈§≈####### #.#.#########.##§§...≈≈#...... .. #g.#≈§.≈.§§#.##### # #@.'§.≈≈≈.†'.# #.##§§§≈..≈### #.##§≈§..§§# #.##≈§§≈≈§≈# #.########## ... ### ######### You could see Ijyb. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 bats (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins 6 jackals 6 kobolds 2 quokkas (D:1) 2 ball pythons A frilled lizard (D:1) 9 goblins 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lake5 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 220 | D:1 | Learned a level 2 spell: Searing Ray 772 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 838 | D:1 | Reached skill level 5 in Conjurations 1417 | D:2 | Noticed Ijyb 1422 | D:2 | Paralysed by Ijyb for 7 turns 1434 | D:2 | Paralysed by Ijyb for 7 turns 1440 | D:2 | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_ring, corexii_item_surrounded_by_moat, kennysheep_generic_room_8, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 64 Searing Ray || 3 Armor: Robe || 2 Dodge: Dodged || 4