Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 15299510888507112926 529 laqueoix the Conjurer (level 7, -2/37 HPs) Began as a Deep Elf Conjurer on Oct 6, 2023. Was a Believer of Sif Muna. Shot with an arrow by a centaur (5 damage) ... on level 5 of the Dungeon. The game lasted 00:16:13 (5188 turns). laqueoix the Conjurer (Deep Elf Conjurer) Turns: 5188, Time: 00:16:13 Health: -2/37 AC: 5 Str: 4 XL: 7 Next: 3% Magic: 5/19 EV: 12 Int: 25 God: Sif Muna [**....] Gold: 22 SH: 0 Dex: 16 Spells: 9/20 levels left rFire + + . e - +11 dagger "Cophuuph" {spect, rF+ rN+ Will+ Dex+3} rCold . . . (no shield) rNeg + . . a - +1 robe rPois . (no helmet) rElec . p - +1 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 0.26/turn t - ring of wizardry MPRegen 0.16/turn %: wizardry (x1) @: very slightly contaminated A: no striking features a: Renounce Religion, Channel Magic You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 286 gold pieces. You spent 264 gold pieces at shops. Inventory: Hand Weapons e - the +11 dagger "Cophuuph" (weapon) {spect, rF+ rN+ Will+ Dex+3} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. k - a +1 whip of electrocution Armour a - a +1 robe (worn) p - a +1 cloak (worn) Magical Staves c - a staff of cold Jewellery h - a ring of protection from fire (left hand) r - a ring of ice t - a ring of wizardry (right hand) Wands n - a wand of flame (26) Scrolls f - a scroll of butterflies o - a scroll of fog s - a scroll of magic mapping u - a scroll of identify Potions b - a potion of magic d - 4 potions of lignification g - 2 potions of cancellation {unknown} i - 5 potions of heal wounds {unknown} j - 4 potions of curing {unknown} l - a potion of ambrosia {unknown} m - a potion of mutation {unknown} q - a potion of might {unknown} v - 2 potions of attraction {unknown} Skills: - Level 0.5 Fighting - Level 0.1 Maces & Flails - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.0 Spellcasting + Level 7.4 Conjurations + Level 0.4 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 27% 2d7 6% 4 d - Fulminant Prism Conj/Hex 14% 3d8 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 1% 3 Necrotise Necr 32% 1d5 2% 1 Vampiric Draining Necr 8% 2d6 9% 3 Agony Necr 8% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Okawaru Sif Muna Shops: D:2 [ Message History The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Uppercase [Y]es or [N]o only, please. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (purple smoke, 89% to hit) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The searing ray hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. You die... .#....#.....#....# .#.######'###....# .#.##.......#....# .#.##.......#....# '#'##......(#....# ....#####+###....# ....'.....# ##+#.# ....##########.#.# ...............#@## ...............§§.# ..............§.§c# ..<............§§§# ..............§§§§# ............§§.§§§# ...............§§§# ...............§§§# ..................# You could see a centaur. Vanquished Creatures A water moccasin (D:5) A scorpion (D:5) A howler monkey (D:4) A hound (D:5) An orc priest (D:3) 2 iguanas 2 orc wizards (D:4) A gnoll (D:1) 5 adders A worm (D:3) 4 dart slugs 12 orcs 5 bats 5 endoplasms 8 giant cockroaches 7 goblins 4 hobgoblins 2 jackals (D:2) 12 kobolds 5 quokkas 7 ball pythons 3 frilled lizards 9 rats 99 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | laqueoix the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 182 | D:1 | Learned a level 2 spell: Searing Ray 263 | D:1 | Reached skill level 5 in Conjurations 390 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/9 667 | D:1 | Found a faded altar of an unknown god. 672 | D:1 | Prayed at the altar of an unknown god. 672 | D:1 | Became a worshipper of Sif Muna the Loreminder 672 | D:1 | Reached * piety under Sif Muna 1410 | D:2 | Found Besim's Antique Armour Shop. 1757 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1793 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2536 | D:3 | Reached ** piety under Sif Muna 2918 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/13 2971 | D:3 | Learned a level 4 spell: Fulminant Prism 3287 | D:3 | Found an iron altar of Okawaru. 3841 | D:4 | Identified the +11 dagger "Cophuuph" {spect, rF+ rN+ Will+ | Dex+3} 3969 | D:4 | Found a staircase to the Ecumenical Temple. 4017 | D:4 | Reached skill level 5 in Spellcasting 4018 | D:4 | Reached XP level 6. HP: 31/33 MP: 10/16 4660 | D:2 | Bought a runed orb for 264 gold pieces 4883 | D:5 | Entered Level 5 of the Dungeon 4883 | D:5 | Noticed a water moccasin 4893 | D:5 | Killed a water moccasin 5122 | D:5 | Reached XP level 7. HP: 37/37 MP: 13/19 5188 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, ebering_ecumenical_altar_hall, wad_floor_pattern_untrapped D:2: kb_forest_paths, layout_loops_corners, serial_shops, shop, minmay_3d_cube D:3: layout_basic, mainiacjoe_overflow_alcove_1, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_broadway_c, co_window_unsneaky_path_e, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, dk_vineyard_2, grunt_ministairs_9 D:4: layout_loops_ring, minmay_temple_entry_statues_fountains D:5: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 4 5 7 | 7.0 Fighting | | 0.5 Maces & Flails | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 13 | | || 13 Whip | 8 | 11 | || 19 Punch | | 2 | || 2 Cast: Magic Dart | 38 | 35 | || 73 Searing Ray | 16 | 28 | 1 || 45 Fulminant Prism | | 1 | 1 || 2 Iskenderun's Myst | | 1 | || 1 Use: Scroll | 3 | 8 | 1 || 12 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 10 | 5 | || 15 Dodge: Dodged | 18 | 22 | 1 || 41