Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 14960598451993780029 29 laqueoix the Conjurer (level 3, -4/19 (21) HPs) Began as an Octopode Conjurer on Oct 8, 2023. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:02:58 (1201 turns). laqueoix the Conjurer (Octopode Conjurer) Turns: 1201, Time: 00:02:59 HP: -4/19 (21) AC: 1 Str: 6 XL: 3 Next: 16% MP: 4/6 EV: 13 Int: 22 God: Gold: 18 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . i - +1 whip (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons g - a +0 dagger i - a +1 whip of freezing (weapon) j - a +0 short sword of chaos Jewellery f - a ring of ice Scrolls e - a scroll of poison Potions a - 2 potions of magic b - a potion of haste {unknown} h - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The searing ray hits the jackal. The jackal is severely wounded. (Press . to maintain the ray.) The jackal closely misses you. A gnoll comes into view. It is wielding a +0 flail. The jackal bites you. The searing ray hits the jackal! You kill the jackal! Found a ruby ring. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 halberd. The gnoll barely misses you. There is a stone staircase leading up here. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# ###...### ####..## #.# #...# #.## ##†## ##.## #.# ##...## #.# ####.## ##.....## #(### #.....### ##.......## #.#.## #.##..#.## ##.........###....######.##.....# .'.........+.[......)............ ##.........###..@.######.###....# ##.......## #.#g## #.# #.#.## ####.....## #.###### #.###[#.# ....#...## #.##...# #.....#.# ###.##+## #......# #######.# #.##.# ####...# ##.## # #.##.# ##.## #...# # #.##.## #.# #...# ###.#...###### #.# #...# You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) 5 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:2) 3 quokkas (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | laqueoix the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 119 | D:1 | Learned a level 2 spell: Searing Ray 729 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1201 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_statue_studded, layout_loops_corners D:2: layout_basic Action || total ---------------------------++------- Melee: Mace || 12 Tentacles || 9 Whip || 18 Constrict || 6 Dagger || 1 Cast: Magic Dart || 8 Searing Ray || 9 Use: Scroll || 3 Stab: Sleeping || 7 Armour: Skin || 7 Dodge: Dodged || 32