Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6655661888661862164 43 laqueoix the Conjurer (level 3, -8/21 HPs) Began as an Octopode Conjurer on Nov 20, 2023. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:27 (1320 turns). laqueoix the Conjurer (Octopode Conjurer) Turns: 1320, Time: 00:03:28 Health: -8/21 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 4/6 EV: 13 Int: 20 God: Gold: 72 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +2 dagger (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +2 dagger of electrocution (weapon) Magical Staves g - a staff of death Jewellery h - a ring of fire Scrolls d - a scroll of blinking i - a scroll of torment {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} c - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Call Imp Summ 4% N/A 24% 2 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. Your Conjurations skill increases to level 5! A frilled lizard comes into view. You see here a +0 leather armour. Things that are here: a +0 leather armour; a rat skeleton There is a stone staircase leading up here. You start resting. HP restored. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame (18). Found 5 stones. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (18) (asleep, 100% to hit) Okay, then. Sigmund shouts! Sigmund hits you from afar with a +0 scythe. You closely miss Sigmund. Your grab misses Sigmund. Sigmund hits you with a +0 scythe! You hit Sigmund. Lightning courses through Sigmund! You grab Sigmund. Sigmund is moderately wounded. You constrict Sigmund. Sigmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (17) (moderately wounded, constricted by you, 100% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) You constrict Sigmund, but do no damage. Sigmund zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... #.# #.### #.# #.# # #.# #.# # #.# ##.# # #.# #..# # #######.# #.## # #......<####.#### ##.####.......[... #@..# #.........>. #.#@#.########.#### #.##.##.# #.# # ... .(. ..# #.# # ..# #.## .# #.# # ### #.# # #.# # ... #.# .. #.# #.# You could see Sigmund. Vanquished Creatures A gnoll (D:2) A worm (D:2) 3 dart slugs 2 endoplasms (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | laqueoix the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 405 | D:1 | Learned a level 2 spell: Searing Ray 801 | D:1 | Reached XP level 3. HP: 20/21 MP: 4/6 1236 | D:2 | Reached skill level 5 in Conjurations 1315 | D:2 | Noticed Sigmund 1320 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, minmay_cupped D:2: kennysheep_the_goblin_king, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_shallow_snake_nest, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 15 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 34 Searing Ray || 4 Use: Scroll || 2 Dodge: Dodged || 8