Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15608587196702998950 70 laqueoix the Conjurer (level 4, -3/24 (27) HPs) Began as an Octopode Conjurer on Nov 20, 2023. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:49 (2864 turns). laqueoix the Conjurer (Octopode Conjurer) Turns: 2864, Time: 00:05:50 HP: -3/24 (27) AC: 5 Str: 6 XL: 4 Next: 22% MP: 0/7 EV: 13 Int: 20 God: Gold: 115 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - +4 ring of protection rCorr . j - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons d - a +0 whip h - a +0 short sword (weapon) Missiles b - 2 throwing nets Jewellery e - a +4 ring of protection (left tentacle) j - a ring of see invisible (right tentacle) Wands m - a wand of digging (9) Scrolls i - a scroll of identify k - a scroll of blinking {unknown} l - a scroll of magic mapping {unknown} Potions a - a potion of magic c - a potion of ambrosia f - a potion of lignification g - a potion of might Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 16% 1 Dazzling Flash Conj/Hex 26% N/A 16% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 22% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 41% 3 Inner Flame Hex/Fire 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Flame Wave Conj/Fire 13% 2d6 45% 4 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Sticky Flame Conj/Fire 13% 2d4 45% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Agony Necr 2% N/A 99% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:2 : Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with the +7 Throatcutter {drain, coup de grace}! You feel drained. Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 ring mail (moderately wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence misses you. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. You closely miss Terence. Your grab misses Terence. Terence is heavily wounded. Terence completely misses you. You hit Terence. You grab Terence. Terence is severely wounded. You constrict Terence. Terence hits you with the +7 Throatcutter {drain, coup de grace}! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with the +7 Throatcutter {drain, coup de grace}! You die... ... .^. ... ... ... # ... ... #. #.# . . ##.< #.# .. ....# #.# #... .....##@# .... [..#..#@## .... #.......>###### .... ##............# .... ######....##.# ...[ #.......# ...# .# #.##..... .... ...# #.# ..... ..8# ....# #.###.... ..+. ....###.#...... You could see Terence. Vanquished Creatures An adder (D:2) 3 worms (D:2) 3 dart slugs 3 ball pythons 2 bats (D:1) 5 endoplasms 3 giant cockroaches 9 goblins A hobgoblin (D:3) 3 kobolds A quokka (D:2) 5 frilled lizards 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | laqueoix the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 390 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 936 | D:2 | Learned a level 2 spell: Searing Ray 1116 | D:2 | Reached XP level 3. HP: 18/21 MP: 0/6 1256 | D:2 | Reached skill level 5 in Conjurations 1497 | D:2 | Found a glowing silver altar of Zin. 1978 | D:2 | Found Epeagiut's Book Shoppe. 2167 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2853 | D:3 | Noticed Terence 2864 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, nicolae_concentric_dashed_squares_wild D:2: layout_loops_corners, serial_shops, nicolae_shop_back_alley_shop, basic_altar D:3: layout_rooms, jmf_multi_god_temple2, fountainhead, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Whip | 14 | || 14 Constrict | 5 | 2 || 7 Tentacles | 3 | 1 || 4 Short sword | 1 | 7 || 8 Cast: Magic Dart | 47 | 16 || 63 Searing Ray | 10 | 3 || 13 Use: Scroll | 3 | 2 || 5 Stab: Sleeping | 2 | 1 || 3 Armour: Skin | 1 | 1 || 2 Dodge: Dodged | 11 | 6 || 17