Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 15999774026252862774 137 laqueoix the Conjurer (level 5, -9/32 HPs) Began as an Octopode Conjurer on Nov 20, 2023. Mangled by an ice beast (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:40 (2396 turns). laqueoix the Conjurer (Octopode Conjurer) Turns: 2396, Time: 00:04:40 Health: -9/32 AC: 1 Str: 6 XL: 5 Next: 20% Magic: 0/9 EV: 13 Int: 20 God: Gold: 80 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . e - +0 morningstar rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons e - a +0 morningstar (weapon) Magical Staves i - a staff of cold Jewellery j - an amulet of magic regeneration Scrolls c - a scroll of immolation Potions a - a potion of magic b - 2 potions of brilliance {unknown} d - a potion of attraction {unknown} g - a potion of mutation h - 2 potions of heal wounds {unknown} Skills: + Level 0.3 Fighting - Level 0.2 Maces & Flails - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Poisonous Vapours Pois/Air 6% N/A 22% 2 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Sif Muna Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 66% to hit) The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ball python! You kill the ball python! The ice beast completely misses you. Without enough magic to sustain it, your searing ray dissipates. The ice beast barely misses you. You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You barely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.... #.###.##.......... #...Y #...........##.... ... #........#..###... .####.####.##).......# ##.. .................###.# ### .......S..#.....## #.# ..........†.....# #.# .#?....$##Y.#...# #.## .....#####@##...# #..# .... #...#......# #..# ... #._.#...#### #..# .. ###...##### #..# . ##.......## ##.# ##.........##### #.# #....≈≈≈....#..#####.### ##...≈≈≈≈≈...##.........# #...≈≈.).≈≈...##........# You could see an ice beast. Vanquished Creatures Jessica (D:3) Terence (D:2) 4 adders A worm (D:2) A dart slug (D:2) 4 ball pythons 3 bats 7 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 2 quokkas (D:1) 7 frilled lizards 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | laqueoix the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 293 | D:1 | Learned a level 2 spell: Searing Ray 1176 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1426 | D:2 | Noticed Terence 1453 | D:2 | Killed Terence 1454 | D:2 | Reached skill level 5 in Conjurations 1454 | D:2 | Reached XP level 4. HP: 17/27 MP: 1/7 1771 | D:2 | Found a broken altar of Ashenzari. 2240 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2318 | D:3 | Noticed Jessica 2324 | D:3 | Found a shimmering blue altar of Sif Muna. 2328 | D:3 | Killed Jessica 2329 | D:3 | Reached XP level 5. HP: 32/32 MP: 9/9 2381 | D:3 | Noticed an ice beast 2396 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring, patterned_corridor D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_rooms, dancing_weapons_uskayaw, tgw_sif, old_standard_altar, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 | 3.1 Fighting | | 0.3 Maces & Flails | | 0.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tentacles | 4 | 2 || 6 Morningstar | 10 | 10 || 20 Punch | 1 | 1 || 2 Constrict | | 2 || 2 Cast: Magic Dart | 18 | 11 || 29 Searing Ray | 12 | 9 || 21 Use: Scroll | 5 | 1 || 6 Stab: Sleeping | 2 | 3 || 5 Armour: Skin | 2 | || 2 Dodge: Dodged | 11 | 7 || 18