Dungeon Crawl Stone Soup version 0.27-a0-592-g0306a34022 (webtiles) character file. Game seed: 14196916999708791360 2 laurelia the Conjurer (level 1, 2/10 HPs) Began as a Tengu Conjurer on Mar 11, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:01:18 (170 turns). laurelia the Conjurer (Tengu Conjurer) Turns: 170, Time: 00:01:19 Health: 2/10 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 4/4 EV: 12 Int: 18 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} d - a scroll of magic mapping {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 3d4 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 0% to evade) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You now have 16 gold pieces. Found a stone staircase leading down. A rat comes into view. Found a scroll labelled UZUGUA ERGHEAL. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (0% to evade) The magic dart hits the rat. You kill the rat! You start resting. Magic restored. d - a scroll labelled UZUGUA ERGHEAL Found a ring mail. You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Found a stone staircase leading up. A rat comes into view. Unknown command. Found 7 gold pieces. A hobgoblin comes into view. A rat comes into view. An adder comes into view. The hobgoblin hits you. The hobgoblin hits you. The hobgoblin hits you. The rat twitches its whiskers. The adder hisses angrily. The rat bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......## .....#..## .........## #.# #....# ##$..#.rg#..# .....##.## # .......g## ##....rS.# .......@.# .............# ########<.....# ..##... .## #. .. .. #.# You could see an adder, a hobgoblin, a goblin and 2 rats. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | laurelia the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 160 | D:1 | You fall into a shaft and drop 1 floor! 170 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms D:2: layout_rooms, minmay_misc_feat_four_crosses, hangedman_decor_growths, hangedman_glass_teeth, minmay_cut_off Action || total -------------------------++------- Cast: Magic Dart || 3 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 28 | 120 | 2 | 84.5 | Dungeon | 169 | 169 | 0 | 28 | 120 | 2 | 84.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts D:2: 9 daAuts