Dungeon Crawl Stone Soup version 0.28-a0-589-g333b8329f1 (webtiles) character file. Game seed: 13422312952563072105 0 lawman0 the Skirmisher (level 1, -1/24 HPs) Began as an Ogre Delver on Oct 3, 2021. Slain by a sky beast (5 damage) ... on level 5 of the Dungeon. The game lasted 00:00:18 (44 turns). lawman0 the Skirmisher (Ogre Delver) Turns: 44, Time: 00:00:18 Health: -1/24 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 11 God: Gold: 24 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear h - a scroll of immolation {unknown} Potions f - a potion of haste Skills: + Level 4.0 Fighting + Level 1.7 Maces & Flails + Level 1.7 Dodging + Level 3.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History h - a scroll labelled HYXZAC FUUDWORCH As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. Found 18 stones and 11 gold pieces. You see here 20 stones. You now have 14 gold pieces. You see here 20 stones. There is an escape hatch in the floor here. Found 10 gold pieces. An iguana comes into view. You now have 24 gold pieces (gained 10). A sky beast comes into view. Found a stone staircase leading up. You open the door. A rat, a river rat and a quokka come into view. There is an open door here. You closely miss the river rat. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The river rat barely misses you. Unknown command. You barely miss something. A sky beast appears from thin air! Reactivating autopickup. The sky beast barely misses you. You sock the sky beast! The sky beast is moderately wounded. The sky beast hits you. The sky beast shocks you. The sky beast hits you. The sky beast shocks you. You hit the sky beast. The sky beast is heavily wounded. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You closely miss the sky beast. The sky beast is heavily wounded. The sky beast completely misses you. You closely miss the sky beast. The sky beast is heavily wounded. The sky beast closely misses you. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ,* *,,,,,*****#...,* ,* *,*,*,*≈∩≈≈#..***####### ,* *,*,*,*#++##..* #.....# ,* **,*,*,,#≈≈#..#####.....# ,* *,,,,,,##≈≈*#........##.##### ,****,,**,,#≈r≈≈#.#####.###.....> ,,,,,,,***,#≈≈≈≈#.# #.# #.##### *****,****,*#≈≈##.# #.# #.# ,,,,,,***,,,#rr#@.# #.#*#.# ****,,,,,*#.+##Y.## #..,#.# ****,,,**,#.....## ###,#.# ,,,,,,,,.<......# *,#.# ,,**,,,*#..###### *,#.* *,,,,,,,..,* *,*,* ,,***,**,,,* *,*,***** ,** *,**,,,* *,*,,,,,, ,* *,**,,,* *,******* You could see a sky beast. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | lawman0 the Ogre Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 29 | D:5 | Noticed an iguana 34 | D:5 | Noticed a sky beast 44 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:5: layout_loops_ring, gup_sewer_entry_bowl, uniq_blork_the_orc Action || total -------------------------++------- Melee: Mace || 6 Use: Scroll || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 45 daAuts