Dungeon Crawl Stone Soup version 0.28-a0-751-gef3a642a4e (webtiles) character file. Game seed: 17264863248970909984 43 lawman0 the Insei (level 3, -4/27 HPs) Began as a Djinni Transmuter on Oct 30, 2021. Slain by Terence (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (2446 turns). lawman0 the Insei (Djinni Transmuter) Turns: 2446, Time: 00:02:16 Health: -4/27 AC: 2 Str: 9 XL: 3 Next: 82% Gold: 97 EV: 19 Int: 15 God: SH: 0 Dex: 18 rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour currently unavailable) rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: spider-form (expiring), flying A: venomous fangs, flying, sickness immunity, tiny, (fire resistance 2), (cold vulnerability 1), float, innate caster, hp casting, extra vitality 1 a: End Transformation You were on level 3 of the Dungeon. You were a venomous arachnid creature. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Missiles b - 37 stones (quivered) Armour c - a +0 leather armour (melded) Jewellery h - a ring of protection from cold Scrolls e - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions a - a potion of curing {unknown} d - a potion of flight {unknown} f - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting + Level 0.4 Armour + Level 2.2 Dodging * Level 1.0 Stealth * Level 3.4 Unarmed Combat * Level 2.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 22% 1 b - Wereblood Tmut 8% N/A 32% 2 c - Spider Form Tmut/Pois 4% N/A 47% 3 d - Ice Form Ice/Tmut 8% N/A 83% 4 e - Apportation Tloc 16% N/A 22% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. You are flying. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your magical contamination has completely faded away. Terence the Incautious comes into view. He is wielding a +2 mace of protection and wearing a +3 chain mail of fire resistance. Terence shouts! You hear a shout! Terence is nearby! Terence is nearby! Okay, then. Casting: Beastly Appendage (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (36% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. Your +0 leather armour melds into your body. A kobold comes into view. It is wielding a +0 dagger. You hit Terence but do no damage. Terence hits you with a +2 mace of protection. You hit Terence but do no damage. Terence is poisoned. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence hits you with a +2 mace of protection! You hit Terence but do no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence hits you with a +2 mace of protection. You hit Terence but do no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence barely misses you. Unknown command. You hit Terence but do no damage. Terence looks as sick as possible! Terence is heavily wounded. Your transformation is almost over. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence looks as sick as possible! Terence is severely wounded. Terence hits you with a +2 mace of protection! You die... # #.# ###.#.### ...#... .... #.###.####### #...........# #..##.#####.# #....#..# #.# ##.##s#.# #.# # #@#.# #.# #K#.# #†# #.#.# #.### #.#.# #.>.# #.#.# ###<# #.#.# #.# #.. #.# ... You could see Terence (extremely poisoned) and a kobold. Vanquished Creatures 8 bats 6 endoplasms 4 giant cockroaches 3 hobgoblins 2 quokkas (D:2) 6 ball pythons 2 frilled lizards (D:1) 5 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lawman0 the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 321 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1041 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 1041 | D:1 | Learned a level 1 spell: Apportation 1699 | D:2 | Reached skill level 1 in Stealth 2435 | D:3 | Noticed Terence 2446 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_01, serial_park_tiny_pond D:3: layout_loops_ring, mainiacjoe_overflow_paths, uniq_terence, uniq_grinder, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.1 Stealth | 1 | 1.0 Fighting | | 1.1 Armour | | 0.4 Dodging | | 2.2 Unarmed Combat | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 149 Punch || 2 Headbutt || 5 Throw: Stone || 7 Javelin || 2 Cast: Beastly Appendage || 17 Spider Form || 1 Stab: Sleeping || 4 Armor: Robe || 14 Leather armour || 38 Dodge: Dodged || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2438 | 2348 | 90 | 369 | 1577 | 3 | 812.7 | Dungeon | 2438 | 2348 | 90 | 369 | 1577 | 3 | 812.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1504 daAuts D:2: 752 daAuts D:3: 182 daAuts