Dungeon Crawl Stone Soup version 0.32-a0-961-gd60f5e5fc7 (webtiles) character file. Game seed: 15339776840024028012 5 lcdiamon the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Apr 17, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (81 turns). lcdiamon the Caller (Merfolk Summoner) Turns: 81, Time: 00:01:28 Health: 0/13 AC: 3 Str: 8 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Potions b - a potion of magic Skills: + Level 2.9 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal misses you. You miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The quokka bites you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The quokka bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! The quokka completely misses you. The quokka bites you but does no damage. The jackal barks! You hear a bark! You hear a loud squeak. A jackal comes into view. The quokka attacks as it pursues you! The quokka misses you. The jackal barks! You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka bites you. You die... #.......... #....#.#..# ........$.# # #....#.#..# .# .......r..##..# ...♣♣♣♣.. ..........# ♣.♣... ♣..##.#..##.##.## .♣..... ♣......r@hh..... ........♣.##..#.##.##.## ........♣.##†...# # PP.....♣~♣♣♣..#.##.##... PP...♣~♣...♣........... PPP♣~♣.....♣#.##...... PPP♣~♣......♣.... ..... PP♣~♣P......♣.###..#.## ♣♣♣~♣PPP.....♣. .# # You could see 2 quokkas and 2 jackals. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lcdiamon the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 43 Punch || 1 Armour: Robe || 21 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 69 | 10 | 0 | 7 | 1 | 79.0 | Dungeon | 79 | 69 | 10 | 0 | 7 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts