Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 9856622267676844388 10 leafyfresh the Magician (level 2, -2/21 HPs) Began as a Djinni Ice Elementalist on Feb 18, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (501 turns). leafyfresh the Magician (Djinni Ice Elementalist) Turns: 501, Time: 00:00:25 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 30% Gold: 7 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of silence {unknown} d - a scroll of poison {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Hailstorm Conj/Ice 13% 3d5 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) You freeze the bat. You kill the bat! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. You kill the hobgoblin! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm is almost dead. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ..........#####.#.....# ## #........###....#.....# # #.....>.)###.####.....# .............# #.....# ...........### ##.....# ...........#####......# ..........###........># ..........###.###.....# #..........J@.# #####.# #.....>#..#### .# #.#####...# . .#####.g## . ......!..# ....#.?#.# ...$.(. b.# ....... ...b ....#.# ..#.. You could see an endoplasm. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafyfresh the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | leafyfresh set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 488 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 501 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 8 Punch || 1 Cast: Freeze || 17 Armor: Robe || 3 Dodge: Dodged || 20