Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 13949735999186255917 8 leafyfresh the Gusty (level 2, -1/17 HPs) Began as an Octopode Air Elementalist on Feb 21, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (432 turns). leafyfresh the Gusty (Octopode Air Elementalist) Turns: 432, Time: 00:00:37 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 0/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% 3-5/arc 11% 2 Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a hobgoblin (heavily wounded, 68% to hit) The zap misses the hobgoblin. The zap misses the quokka. The zap hits the goblin. You kill the goblin! The hobgoblin barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the quokka. You kill the quokka! You have reached level 2! A jackal comes into view. You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 60% to hit) The zap hits the jackal. The jackal is heavily wounded. The jackal barks! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A jackal comes into view. A jackal comes into view. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #### ## ##. ######..# .. .... #......## .##.. ##.####.# ###.... ##..# #.##.....# #..## #.#..#..# ##.## #...##.# #..# #.#@...# #.## ##.#h######. ######.# ##....###..!. ......)# ##............ ......#####..h...!.....# .....#.................# ....>...........h..###.. ....†................# . ...#...........$.....# You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafyfresh the Octopode Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 2/17 MP: 0/5 432 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 9 Tentacles || 4 Constrict || 2 Punch || 1 Cast: Shock || 6 Stab: Sleeping || 2 Dodge: Dodged || 12