Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3078661287194797562 40 leafyfresh the Magician (level 3, -4/25 HPs) Began as a Djinni Ice Elementalist on Mar 22, 2024. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (999 turns). leafyfresh the Magician (Djinni Ice Elementalist) Turns: 999, Time: 00:01:58 Health: -4/25 AC: 6 Str: 7 XL: 3 Next: 72% Gold: 82 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: freezing walls, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of earth Jewellery d - a +4 ring of protection (left hand) Scrolls b - a scroll of blinking {unknown} c - a scroll of identify {unknown} f - 3 scrolls of fog {unknown} h - a scroll of noise {unknown} i - a scroll of immolation {unknown} Potions g - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 7% 3 c - Ozocubu's Armour Ice 19% N/A 7% 3 d - Summon Ice Beast Ice/Summ 19% N/A 7% 3 e - Shock Conj/Air 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An endoplasm comes into view. The endoplasm quivers. There are monsters nearby! A bat comes into view. Unknown command. There are monsters nearby! The kobold shouts! The endoplasm freezes you. You are frozen. You feel a terrible chill! The kobold closely misses you. Unknown command. The endoplasm attacks as it pursues you! The endoplasm misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. A chill runs through your body. You feel a terrible chill! The kobold hits you but does no damage. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. * * * LOW HITPOINT WARNING * * * The wall freezes the bat but does no damage. The wall freezes the bat. x2 You kill the bat! The wall freezes the kobold. The kobold hits you but does no damage. The wall freezes the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.... ..... #.... ..... #.#.# #.... #... #...######.... #...## ##............. #....####.+............. ###......#..#............. #.......J#.##............. #......†K@.##...........†. #.......#.>.'............. #.......#####............. #.......# #........##### #.......# #........# #.......# #........# #.......# ########## #.......# You could see an endoplasm and a kobold. Vanquished Creatures A gnoll (D:1) 4 dart slugs 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins A quokka (D:2) 4 ball pythons 3 frilled lizards 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafyfresh the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | leafyfresh set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 325 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 325 | D:1 | Learned a level 1 spell: Shock 999 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, hangedman_glass_teeth D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 31 Frozen Ramparts || 3 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 23