Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11256639266175804224 105 leafyfresh the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Jan 21, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:04:18 (1796 turns). leafyfresh the Conjurer (Deep Elf Conjurer) Turns: 1796, Time: 00:04:18 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 53% Magic: 1/4 EV: 11 Int: 25 God: Gold: 98 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . l - +2 sling (antimagic) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.18/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - a +0 short sword j - a +0 sling l - a +2 antimagic sling (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of enchant armour {unknown} k - a scroll of torment {unknown} m - a scroll of revelation {unknown} n - 2 scrolls of brand weapon {unknown} o - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} i - a potion of ambrosia {unknown} Skills: - Level 2.7 Dodging - Level 2.8 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 76% 2d11 2% 1 Confusing Touch Hex 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Dispel Undead Necr 6% 3d8 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Without enough magic to sustain it, your searing ray dissipates. The liquid fire burns you! The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You are too injured to fight recklessly! Fire: l) +2 sling (antimagic) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. You shake off some of the fire as you move. The liquid fire burns you! You die... # # ########## #.# #......... #.# #......... #.############......... .................##### .................# .................# ................@# .................# ...........<......B..... .................####### ................... .................## ................... ................... ................)#. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 adders 2 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 4 bats 7 endoplasms 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins 5 jackals A quokka (D:1) 2 frilled lizards (D:1) 2 kobolds A rat (D:3) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafyfresh the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 665 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1132 | D:2 | Reached skill level 5 in Conjurations 1638 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/12 1641 | D:3 | Learned a level 2 spell: Searing Ray 1646 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1796 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, minmay_tripent D:2: layout_rooms, st_stairs_12, minivault_25, minmay_tiny_reverse_x D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.7 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 3 | || 3 Fire: Sling | 33 | 16 || 49 Cast: Magic Dart | 57 | 1 || 58 Searing Ray | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 11 || 22 Dodge: Dodged | 21 | 7 || 28