Dungeon Crawl Stone Soup version 0.29-a0-923-g6e406bff71 (webtiles) character file. Game seed: 4291006854118881924 30 lembark the Conjurer (level 3, -1/25 HPs) Began as a Demonspawn Conjurer on July 27, 2022. Slain by a kobold ... wielding a +2 dagger of holy wrath (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (2137 turns). lembark the Conjurer (Demonspawn Conjurer) Turns: 2137, Time: 00:03:07 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 6/6 EV: 12 Int: 23 God: Gold: 32 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour f - a +0 robe (worn) Magical Staves a - a staff of cold Scrolls c - a scroll of fear {unknown} d - a scroll of magic mapping {unknown} e - 4 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Skills: * Level 0.4 Fighting - Level 1.7 Dodging * Level 1.9 Stealth * Level 2.1 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 r - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Call Imp Summ 2% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Message History The bat misses you. The ball python attacks as you move away! The ball python bites you but does no damage. The ball python barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The kobold hits you with a +2 dagger of holy wrath. You convulse. * * * LOW HITPOINT WARNING * * * The bat attacks as you move away! The bat barely misses you. The bat hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 dagger of holy wrath (72% to hit) The searing ray misses the kobold. The searing ray hits the jackal! You kill the jackal! The searing ray hits the ball python. You kill the ball python! The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The bat hits you but does no damage. The kobold barely misses you. The searing ray misses the kobold. The searing ray hits the goblin! You kill the goblin! The searing ray hits the rat. You kill the rat! The kobold closely misses you. A hobgoblin comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your brain expands. Unknown command. Magic courses through your body. The kobold hits you with a +2 dagger of holy wrath. You die... ................## #.#.#.#.#.#.....## b....>....####### (#.#.#.#.# .......†# #.#.#.#†# ......hb# #.#.#.#K# .......h@# ########## You could see 2 jackals, a bat and a kobold. Vanquished Creatures A dart slug (D:1) 6 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins A hobgoblin (D:1) A jackal (D:2) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 839 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 839 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 842 | D:1 | Learned a level 2 spell: Searing Ray 2137 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2137 | D:2 | Reached XP level 3. HP: 5/25 MP: 2/6 2137 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, wander_ebering_terrifying_dragon_lair D:2: minmay_angry_zag, layout_rooms, serial_shops, shop_statue, st_stairs_11, kennysheep_big_empty_room Action || total -------------------------++------- Melee: Unarmed || 3 Spear || 5 Cast: Magic Dart || 21 Searing Ray || 6 Use: Potion || 1 Armor: Robe || 11 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2136 | 2125 | 11 | 1337 | 599 | 2 | 1068.0 | Dungeon | 2136 | 2125 | 11 | 1337 | 599 | 2 | 1068.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2118 daAuts D:2: 18 daAuts