Dungeon Crawl Stone Soup version 0.32-a0-2068-ge9ac164b42 (webtiles) character file. Game seed: 9499377743055756788 9 lembark the Grave Robber (level 2, 19/19 HPs) Began as a Demonspawn Necromancer on Aug 9, 2024. Got out of the dungeon alive. The game lasted 00:00:37 (589 turns). lembark the Grave Robber(Demonspawn Necromancer) Turns: 589, Time: 00:00:38 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of haste {unknown} e - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.1 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Unknown command. Unknown command. The jackal bites you. x2; Your blood congeals into armour. Your soul wisp touches the jackal. You see here a jackal corpse. You hit the jackal. The jackal is almost dead. The jackal closely misses you. Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is severely wounded. Your blood armour dries and flakes away. The jackal bites you. Your blood congeals into armour. The jackal barely misses you. Your soul wisp touches the jackal. The jackal dies! You swap places. Your blood armour dries and flakes away. d - a dark potion e - a fizzy coppery potion Things that are here: a jackal corpse; a quokka corpse You see here a jackal corpse. Magic restored. HP restored. Things that are here: a +0 dagger; 2 stones You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Alright, then stay! Unknown command. You have escaped! #. ... ...###++##### ..ß.......~~## #.~~~~~~..~~# #~~~...~~..~# #~~..~..~~.~# #~..~~~.~~.~# #~.~~.@.~~.~# #~.~~.~~~..~######## #~.~~..~..~~#......# #~..~~...~~~#.####.# #~~..~~~~~~.#...##.#### ##~~.......ß..#........ #####++###..#####.#### ...........# #.#.##.####### There were no monsters in sight! Vanquished Creatures A kobold (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 4 jackals (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 521 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 521 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 589 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_cross, serial_park_tiny_2 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Soul Splinter || 5 Armour: Robe || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 591 | 538 | 53 | 419 | 52 | 1 | 591.0 | Dungeon | 591 | 538 | 53 | 419 | 52 | 1 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 591 daAuts