Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 13618428125479627239 14 lembark the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on Aug 19, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (459 turns). lembark the Grave Robber(Demonspawn Necromancer) Turns: 459, Time: 00:01:26 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 31% Magic: 2/5 EV: 11 Int: 15 God: Gold: 23 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Z - an orb of guile Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of magic d - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting + Level 4.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 c - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 63% 5 Petrify Alch/Erth 1% N/A 91% 4 Irradiate Conj/Alch 0% 3d11 99% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History The jackal bites your soul wisp but does no damage. The jackal completely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal barely misses your soul wisp. Your soul wisp closely misses the jackal. The jackal bites your soul wisp but does no damage. Your soul wisp barely misses the jackal. The jackal is no longer weakened. The jackal bites your soul wisp. The jackal barely misses your soul wisp. Your soul wisp closely misses the jackal. The jackal completely misses your soul wisp. Your soul wisp barely misses the jackal. Your soul wisp returns to where it belongs. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 65%) The jackal struggles to resist. Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 65%) The jackal struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. You miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your touch misses the jackal. The jackal is severely wounded. The jackal bites you. You die... .#.###.####.###.####### .#.#..................# .#.#.######..##.#####.# .#.#.# #..##.# #.#### .#.#.# #..##.# #....# .#.#.######..##.# ####.# . ..........#÷.##.# #.# ####$. ................##### #.# #..h .#..............@hJ†####.###.# .......).....######.....#.hJ.###. .....####.#### ######.##...... .##### #.# #......... ## #.# ####...... #########.# #..♣.♣. ..........# #..♣♣.♣ ########### #... .. #... . You could see an endoplasm and a jackal. Vanquished Creatures 2 ball pythons (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 342 | D:1 | Discovered your monstrous ancestry. 342 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 345 | D:1 | Learned a level 2 spell: Grave Claw 459 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, chequers_garden, grunt_decor_one_mirror Action || total ---------------------------++------- Melee: Dagger || 25 Touch || 3 Cast: Soul Splinter || 18 Armour: Robe || 30 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 459 | 459 | 0 | 120 | 185 | 1 | 459.0 | Dungeon | 459 | 459 | 0 | 120 | 185 | 1 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 459 daAuts