Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 11041509999860112735 28 lembark the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Sept 27, 2024. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (4845 turns). lembark the Conjurer (Draconian Conjurer) Turns: 4845, Time: 00:03:40 Health: -1/26 AC: 5 Str: 8 (9) XL: 3 Next: 0% Magic: 0/6 EV: 10 Int: 18 (20) God: Gold: 90 SH: 0 Dex: 7 (9) Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -3) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Potions b - a potion of attraction c - a potion of mutation {unknown} d - a potion of berserk rage {unknown} f - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.4 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 r - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 4% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Starburst Conj/Fire 5% 6d4 100% 6 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The magic dart hits the scorpion but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You feel very sick. The scorpion attacks as it pursues you! The scorpion stings you! You feel sick. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 78% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion barely misses you. Unknown command. The searing ray hits the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion closely misses you. The scorpion stings you. You die... #.# #.# ###.# #.# #...# #.# #.### #.# #.# #.# #.# #.# #.# #.# #.######.# #### #.@s..##.# ...# #####.##.# ...# .##.### ...# .##...# ...# .####.# ...# .# #.# ...# .# #.# ...# .. .# #.# ...# .# #.# You could see a scorpion. Vanquished Creatures An endoplasm (D:2) 2 giant cockroaches 3 hobgoblins A quokka (D:1) 4 ball pythons 5 bats 2 frilled lizards 3 goblins 3 kobolds 6 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1249 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1252 | D:1 | Learned a level 2 spell: Searing Ray 4591 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 4838 | D:2 | Noticed a scorpion 4845 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 17 Dagger || 12 Punch || 1 Cast: Magic Dart || 53 Searing Ray || 1 Use: Potion || 4 Scroll || 3 Armour: Skin || 29 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4844 | 4825 | 19 | 3756 | 865 | 2 | 2422.0 | Dungeon | 4844 | 4825 | 19 | 3756 | 865 | 2 | 2422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3188 daAuts D:2: 1655 daAuts