Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 13410470978018141101 11 lembark the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Oct 17, 2024. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (722 turns). lembark the Conjurer (Demonspawn Conjurer) Turns: 722, Time: 00:01:12 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 1/5 EV: 11 Int: 18 God: Gold: 64 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of vulnerability {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.1 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 19% 1 Jinxbite Hex 2% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Malevolent energies surge around you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. Malevolent energies surge around you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. Malevolent energies surge around you. The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you! You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You die... #≈~≈≈ ## ##### ####. #.# ...=.#### #.. ........# ### !...!...# # ........# #### ##.....w#### #... #......@...# #... #......#...# #... ##.....#...##########... #.........'............ #.#####...##########... + ##### #### You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:2) A goblin (D:2) 2 hobgoblins (D:2) A kobold (D:2) 2 ball pythons (D:2) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | You fall into a shaft and drop 1 floor! 369 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 369 | D:2 | Reached XP level 2. HP: 16/19 MP: 0/5 372 | D:2 | Learned a level 2 spell: Searing Ray 722 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, basic_altar, minmay_pentomino_t4 Action || total ---------------------------++------- Melee: Unarmed || 29 Punch || 1 Cast: Magic Dart || 18 Use: Potion || 1 Armour: Robe || 19 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 723 | 723 | 0 | 346 | 272 | 2 | 361.5 | Dungeon | 723 | 723 | 0 | 346 | 272 | 2 | 361.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 661 daAuts D:1: 62 daAuts