Dungeon Crawl Stone Soup version 0.33-a0-253-g2bbf05e178 (webtiles) character file. Game seed: 5763016258611076815 84 lembark the Conjurer (level 4, 27/27 HPs) Began as an Octopode Conjurer on Oct 19, 2024. Got out of the dungeon alive. The game lasted 00:04:57 (4714 turns). lembark the Conjurer (Octopode Conjurer) Turns: 4714, Time: 00:04:58 Health: 27/27 AC: 3 Str: 6 XL: 4 Next: 46% Magic: 8/8 EV: 12 Int: 20 God: Gold: 98 SH: 0 Dex: 10 Spells: 3/8 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: random rage (3%) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, berserk 1, dopey 1, teleportitis 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery b - a +6 ring of dexterity Potions e - a potion of might g - a potion of haste Skills: - Level 2.0 Dodging + Level 3.4 Stealth * Level 2.8 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 r - Searing Ray Conj 46% 2d6 2% 2 B - Blink Tloc 4% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You sometimes lose your temper in combat. You are dopey. (Int -2) You are occasionally teleported next to monsters. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Magic restored. Things that are here: a +0 whip; a +0 robe; a kobold skeleton c - 2 scrolls of identify (gained 1) Done exploring. Done exploring. Okay, then. Okay, then. As you read the scroll of identify, it crumbles to dust. d - 3 potions of mutation As you read the scroll of identify, it crumbles to dust. g - a potion of haste You aren't carrying any scrolls. Unknown command. It was a potion of curing. You feel better. You feel extremely strange. You feel genetically stable. You feel extremely strange. You feel genetically unstable. You feel a little pissed off. You feel more energetic. You feel agile. Unknown command. You feel extremely strange. You feel less energetic. You feel clumsy. You feel stupid. Iridescent scales grow over part of your body. You feel weirdly uncertain. Unknown command. Unknown command. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a bat skeleton. You enter the shallow water. There is a staircase leading out of the dungeon here. You have escaped! ####.....##........##.# ###'#####'########.# ##.....#)##### #.# #....>.......# #.# #......(.....# #.####### #............# #.......# #.....)......# ##......# #....######### #......# #....###.@.## #####.## #....##.....## #.### #....#.#ß≈ß#.# #.... ######.#≈≈≈#.# ####. #.#ß≈ß#.# ## #.#≈≈≈#.# ### #.#ß~ß#)# #.# ##.....## #.### ###.### #.... There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) An adder (D:2) 2 dart slugs 4 ball pythons 3 bats 2 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins 5 kobolds A quokka (D:1) A frilled lizard (D:1) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 97 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 111 | D:1 | Learned a level 2 spell: Searing Ray 1282 | D:1 | Learned a level 2 spell: Blink 2210 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 3304 | D:2 | Found Qamno's Weapon Emporium. 4115 | D:2 | Reached XP level 4. HP: 16/27 MP: 1/8 4122 | D:2 | Reached skill level 5 in Conjurations 4624 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 4625 | D:2 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 4625 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 4625 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 4625 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 4626 | D:2 | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 4626 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 4626 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 4626 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 4626 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 4714 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, minmay_hedge_maze D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 6 | || 6 Constrict | 3 | || 3 Tentacles | 2 | || 2 Dagger | 4 | || 4 Cast: Magic Dart | 38 | 2 || 40 Searing Ray | 4 | 1 || 5 Use: Scroll | 3 | 2 || 5 Potion | | 5 || 5 Stab: Sleeping | 2 | || 2 Armour: Skin | 3 | 3 || 6 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4713 | 4608 | 105 | 3563 | 788 | 2 | 2356.5 | Dungeon | 4713 | 4608 | 105 | 3563 | 788 | 2 | 2356.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2603 daAuts D:2: 2110 daAuts