Dungeon Crawl Stone Soup version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 7177626298398628862 8 lembark the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 25, 2024. Got out of the dungeon alive. The game lasted 00:00:59 (968 turns). lembark the Conjurer (Demonspawn Conjurer) Turns: 968, Time: 00:01:00 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - a +0 robe (worn) Jewellery d - a +4 ring of protection Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 1.8 Stealth * Level 2.1 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You kill the rat! You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Searing Ray Adjust to which letter? r - Searing Ray Things that are here: a +0 dagger; a ball python skeleton You see here a beast talisman. Magic restored. There is an open gate here. There is a staircase leading out of the dungeon here. You have escaped! .##.####.##.##.......###### >...........#####.........# .#.......########.#######.# ....#...>.........# #.# .........########## #.# +#+#+#+#.# #.# #.# ####### #.# #.. #.....# #.# #.#. #..@..# #.# #.....# #.# ...###.########.# #....'''.....##.# #.#########.....# #.#..÷÷...#.#...# #.#.≈≈≈≈≈.#.#.#.# #.#.X≈≈≈≈[#.#.#.# ...#.≈≈≈≈≈.#.#.#.# You could see a neutral kraken (wandering). Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Vanquished Creatures (others) A minotaur (D:1) A demonspawn (D:1) An armataur (D:1) A vine stalker (D:1) 2 trolls (D:1) 2 formicids (D:1) An elf (D:1) 2 demigods (D:1) A felid (D:1) A barachi (D:1) 2 kobolds (D:1) 15 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a minotaur 2 | D:1 | Noticed a felid 2 | D:1 | Noticed an armataur 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a demigod 2 | D:1 | Noticed a kraken 2 | D:1 | Noticed a demonspawn 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a troll 2 | D:1 | Noticed a troll 2 | D:1 | Noticed a barachi 2 | D:1 | Noticed a demigod 2 | D:1 | Noticed a vine stalker 2 | D:1 | Noticed an elf 3 | D:1 | Killed a felid 6 | D:1 | Killed a barachi 9 | D:1 | Killed an armataur 10 | D:1 | Killed a formicid 11 | D:1 | Killed a troll 11 | D:1 | Killed a formicid 11 | D:1 | Killed a demigod 14 | D:1 | Killed a vine stalker 16 | D:1 | Killed an elf 18 | D:1 | Killed a troll 20 | D:1 | Killed a minotaur 21 | D:1 | Killed a demigod 23 | D:1 | Killed a demonspawn 897 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 897 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 900 | D:1 | Learned a level 2 spell: Searing Ray 968 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_b, layout_loops_ring, chequers_serial_rivers_micro_e, minivault_27, minmay_rat_gold_closets Action || total ---------------------------++------- Melee: Mace || 8 Cast: Magic Dart || 9 Armour: Robe || 15 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 971 | 904 | 67 | 700 | 146 | 1 | 971.0 | Dungeon | 971 | 904 | 67 | 700 | 146 | 1 | 971.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 971 daAuts