Dungeon Crawl Stone Soup version 0.33-a0-428-g648c01eb48 (webtiles) character file. Game seed: 10954953284310548374 40 lembark the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Nov 18, 2024. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:03:38 (2748 turns). lembark the Grave Robber (Demonspawn Necromancer) Turns: 2748, Time: 00:03:39 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 30% Magic: 3/6 EV: 11 Int: 17 God: Gold: 25 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . a - +0 dagger (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9) A: antennae 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) Missiles d - 4 curare-tipped darts Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 1.7 Dodging + Level 2.1 Stealth * Level 2.6 Spellcasting + Level 5.1 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Vampiric Draining Necr 19% 2d7 7% 3 c - Grave Claw Necr 38% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 19% N/A 22% 4 Curse of Agony Necr 19% N/A 52% 5 Forge Lightning Spire Air/Frge 2% 3d4 88% 4 Arcjolt Conj/Air 1% 1d11 99% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History Unknown command. Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (moderately wounded, weak, ally target, soul-splintered) You draw life force from the gnoll. You feel life coursing into your body. You feel sick. The gnoll barely misses you. Your soul wisp barely misses the gnoll. The kobold throws a stone. The stone barely misses your soul wisp. The stone hits the gnoll. Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! Unknown command. You hit the gnoll but do no damage. The gnoll is severely wounded. You feel sick. The gnoll hits you with a +1 whip of venom. You are more poisoned. Your soul wisp touches the gnoll but does no damage. You hit the gnoll. You burn the gnoll. The gnoll is almost dead. You feel very sick. The gnoll hits you but does no damage. You are lethally poisoned! Your soul wisp touches the gnoll. The gnoll dies! The kobold closely misses your soul wisp. You feel very sick. Your soul wisp touches the kobold. The kobold hits your soul wisp with a +0 whip. * * * LOW HITPOINT WARNING * * * You feel very sick. Your soul wisp touches the kobold. The kobold dies! * * * LOW HITPOINT WARNING * * * You feel very sick. Your soul wisp barely misses the gnoll. You die... .... ....# #####....# ####...#....# ...........> #####.[....... # #.....<...# #.. #@###.....##.... #. #.# #........... #$# #.# #.....##.#.# #.# #.###.....# . #.# #........).. #.# #)###.....##.# #.# #*# #.###.# # ##.###g###.## .# #.......g....... You could see a gnoll (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls 2 endoplasms (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) 2 kobolds 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:1) 18 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 569 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 569 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 712 | D:1 | Learned a level 2 spell: Grave Claw 2144 | D:1 | Reached skill level 5 in Necromancy 2144 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2144 | D:1 | Reached XP level 3. HP: 12/24 MP: 2/6 2398 | D:1 | Learned a level 3 spell: Vampiric Draining 2748 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Necromancy | 5 | 5.1 Dodging | | 1.7 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 34 Cast: Soul Splinter || 17 Grave Claw || 1 Vampiric Draining || 1 Use: Scroll || 2 Armour: Robe || 30 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2749 | 2637 | 112 | 2082 | 328 | 2 | 1374.5 | Dungeon | 2749 | 2637 | 112 | 2082 | 328 | 2 | 1374.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2689 daAuts D:2: 60 daAuts