Dungeon Crawl Stone Soup version 0.33-a0-1407-g1dfc6ad188 (webtiles) character file. Game seed: 11159712783466979964 4 lembark the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Apr 16, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (178 turns). lembark the Sneak (Poltergeist Enchanter) Turns: 178, Time: 00:00:47 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility d - 2 potions of curing {unknown} e - 2 potions of attraction {unknown} Skills: * Level 1.1 Short Blades * Level 2.2 Dodging + Level 4.6 Stealth * Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The quokka is severely wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! You see here a quokka corpse. A jackal comes into view. A jackal and an endoplasm come into view. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! A jackal comes into view. Found 6 gold pieces. You see here a jackal corpse. Found a stone staircase leading down. The jackal barks! x2 The jackal closely misses you. The endoplasm quivers. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The jackal misses you. The jackal bites you but does no damage. You barely miss the endoplasm. The endoplasm is heavily wounded. The jackal barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the endoplasm. You kill the endoplasm! The jackal completely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... ... ... ###..#..# . ......#.# ##. #......## ... ...... ## #.# ###.#.# ..# #.# #.##....h# ...# #.# ###.##....h###...# #.# #.........@.#....# ###.# #....#####†......# ....# #....# #..##..$# .##.###....# #..## ### .##..##....#####...# ###..........†...#....# .##...#....##########.# .##............. # .##........##### You could see 2 jackals. Vanquished Creatures A jackal (D:1) A quokka (D:1) An endoplasm (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lembark the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 18 Stab: Sleeping || 1 Armour: Skin || 11 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 135 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 135 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts