Dungeon Crawl Stone Soup version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 10805678591120991917 26 lesbiats the Conjurer (level 2, 0/23 HPs) Began as a Draconian Conjurer on July 18, 2022. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:04 (1175 turns). lesbiats the Conjurer (Draconian Conjurer) Turns: 1175, Time: 00:05:04 Health: 0/23 AC: 4 Str: 9 XL: 2 Next: 89% Magic: 1/5 EV: 12 Int: 18 God: Gold: 58 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Scrolls d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} Potions a - a potion of magic b - 2 potions of invisibility {unknown} c - a potion of curing {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the adder. The adder is heavily wounded. You feel sick. The bat hits you but does no damage. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The bat hits you but does no damage. You barely miss the adder. You tail-slap the adder. The adder is severely wounded. You feel sick. The bat hits you but does no damage. The adder closely misses you. The adder misses you. You hit the adder but do no damage. Your tail-slap misses the adder. Your punch misses the adder. The adder is severely wounded. You feel sick. The bat barely misses you. The adder barely misses you. You closely miss the adder. Your tail-slap misses the adder. The adder is heavily wounded. You feel sick. The bat closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the adder. The adder is severely wounded. You feel sick. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder, p - bat Aim: an adder (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The bat closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The bat barely misses you. x2 The adder attacks as you move away! The adder bites you. You die... # .# #.#########.# . ........S...#.... #......@b<....<.. ##########..#.### ..# ..# #.# .. ... ... You could see an adder and a bat. Vanquished Creatures 2 ball pythons (D:1) 3 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 goblins (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lesbiats the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 482 | D:1 | Reached skill level 1 in Fighting 591 | D:1 | Learned a level 2 spell: Searing Ray 1173 | D:2 | HP: 1/23 [poisoned by an adder] 1175 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 30 Dagger || 12 Tailslap || 3 Punch || 1 Cast: Magic Dart || 36 Searing Ray || 1 Armor: Skin || 28 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1176 | 1115 | 61 | 420 | 503 | 2 | 588.0 | Dungeon | 1176 | 1115 | 61 | 420 | 503 | 2 | 588.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 19 daAuts