Dungeon Crawl Stone Soup version 0.28-a0-1429-gf3d713df7a (webtiles) character file. Game seed: 12264238173497940473 198 leviel the Skirmisher (level 5, -2/42 HPs) Began as a Hill Orc Fighter on Jan 8, 2022. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (2939 turns). leviel the Skirmisher (Hill Orc Fighter) Turns: 2939, Time: 00:03:05 Health: -2/42 AC: 6 Str: 21 XL: 5 Next: 76% Magic: 5/5 EV: 10 Int: 19 God: Gold: 195 SH: 4 Dex: 5 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Faith . c - +0 buckler rNeg . . . Spirit . d - +1 leather armour of the Equator {Will+++ Int+3 Dex-5 Stlth+} rPois . Reflect . (no helmet) rElec . Harm . p - +1 cloak rCorr . Rampage . (no gloves) Will +++.. (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn n - +6 ring of intelligence MPRegen 0.09/turn r - ring of protection from cold @: no status effects A: talons 1, frail 1, high mp 1, strong 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour c - a +0 buckler (worn) d - the +1 leather armour of the Equator (worn) {Will+++ Int+3 Dex-5 Stlth+} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). Will: It greatly increases your willpower. Stlth: It makes you more stealthy. o - an orb of light p - a +1 cloak (worn) Jewellery n - a +6 ring of intelligence (left hand) r - a ring of protection from cold (right hand) Wands h - a wand of iceblast (6) q - a wand of mindburst (17) Scrolls g - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} m - 2 scrolls of enchant weapon {unknown} s - a scroll of blinking {unknown} Potions b - 2 potions of heal wounds e - 3 potions of mutation f - 2 potions of degeneration {unknown} i - a potion of curing {unknown} k - a potion of flight {unknown} l - a potion of magic {unknown} Skills: + Level 4.9 Fighting + Level 4.3 Axes + Level 4.4 Armour + Level 4.5 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 30% 1 Magic Dart Conj 0% 1d3 30% 1 Searing Ray Conj 0% 2d4 43% 2 Conjure Flame Conj/Fire 0% 6-21 67% 3 Inner Flame Hex/Fire 0% N/A 67% 3 Flame Wave Conj/Fire 0% 2d4 97% 4 Fulminant Prism Conj/Hex 0% 3d6 97% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have sharp toenails. You are frail. (-10% HP) You have an increased reservoir of magic. (+10% MP) Your muscles are strong. (Str +2) Message History The orc wizard points at you and mumbles some strange words. The puff of flame hits you. The scorpion barely misses you. You see here 7 poisoned darts. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You hit the scorpion but do no damage. The scorpion completely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You barely miss the scorpion. You feel very sick. The scorpion stings you. The scorpion stings you but does no damage. You closely miss the scorpion. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel stronger. You feel more energetic. You feel frail. Your toenails lengthen and sharpen. You feel sick. The scorpion stings you but does no damage. x2 It was a potion of heal wounds. You feel much better. You feel sick. The scorpion stings you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You slash the scorpion! The scorpion is almost dead. You feel sick. The scorpion completely misses you. You hit the scorpion but do no damage. Your kick misses the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you but does no damage. The orc priest miscasts a cantrip. The scorpion misses you. You barely miss the scorpion. The scorpion is almost dead. You feel sick. You are no longer poisoned. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ....... #.# ##..... .. #...... .. ##..... #. ####### ##..... #.##.....####...... #..#......##....... #..##........###... #@####.....## #... #s###....### ##.. ##{..†..### ##. ##ooo..### #. ##.(o#..# ## ##.......## # ##o.#......### #oo##........### #.)####.........## You could see a scorpion, an orc priest and 3 orcs. Vanquished Creatures A scorpion (D:4) A hound (D:4) Terence (D:2) 2 adders 3 dart slugs 2 orcs 4 bats 6 endoplasms 2 giant cockroaches 5 goblins 8 hobgoblins 3 kobolds 4 quokkas 10 ball pythons A frilled lizard (D:2) A jackal skeleton (D:3) 2 rats (D:2) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leviel the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 134 | D:1 | Noticed a great orb of eyes 137 | D:1 | Found a faded altar of an unknown god. 139 | D:1 | Noticed a great orb of eyes 139 | D:1 | Noticed a great orb of eyes 139 | D:1 | Noticed a golden eye 220 | D:1 | Found Esenaamo's Armour Shoppe. 294 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 479 | D:1 | Got Jutroaw's Compendium of Vitriolic Calling 752 | D:1 | Reached XP level 3. HP: 33/33 MP: 3/3 903 | D:2 | Noticed Terence 911 | D:2 | Killed Terence 1064 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 1088 | D:2 | Identified the +0 chain mail of Purpose {Harm Drain rElec | Dex+5} 2297 | D:4 | Noticed a scorpion 2305 | D:4 | Killed a scorpion 2306 | D:4 | Reached XP level 5. HP: 31/47 MP: 5/5 2576 | D:4 | Identified the +1 leather armour of the Equator {Will+++ | Int+3 Dex-5 Stlth+} 2935 | D:4 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 2935 | D:4 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 2935 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 2935 | D:4 | Gained mutation: You have sharp toenails. [potion of | mutation] 2939 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_loops_cross, serial_shops, nicolae_shop_hallway_plus, hellmonk_ecumenical_altar_watching_god D:2: layout_rooms, uniq_terence D:3: minmay_door_path, layout_loops_cross D:4: layout_cave_pods Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.3 Fighting | 4 | 4.9 Shields | 4 | 4.5 Armour | 4 | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 71 | 97 || 168 Use: Potion | | 3 || 3 Armor: Scale mail | 35 | 35 || 70 Leather armour | | 20 || 20 Dodge: Dodged | 25 | 44 || 69 Block: Buckler | 13 | 22 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2996 | 2880 | 116 | 0 | 2415 | 4 | 749.0 | Dungeon | 2996 | 2880 | 116 | 0 | 2415 | 4 | 749.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 931 daAuts D:1: 828 daAuts D:4: 714 daAuts D:2: 521 daAuts