Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 7928220019961747846 158 liarliar the Conjurer (level 5, -2/42 HPs) Began as a Deep Elf Conjurer on Aug 29, 2023. Slain by a river rat (4 damage) ... in a sewer. The game lasted 00:07:21 (2163 turns). liarliar the Conjurer (Deep Elf Conjurer) Turns: 2163, Time: 00:07:21 Health: -2/42 AC: 22 Str: 4 XL: 5 Next: 16% Magic: 8/14 EV: 2 Int: 25 God: Gold: 130 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . k - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: wizardry (x1) @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 130 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles e - 4 javelins Armour a - a +0 robe (melded) k - a +0 pair of gloves (melded) Magical Staves f - a staff of poison Jewellery h - a ring of wizardry (left branch) Scrolls c - a scroll of acquirement {unknown} l - a scroll of noise Potions i - 5 potions of enlightenment j - a potion of mutation {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations + Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 k - Fulminant Prism Conj/Hex 13% 3d9 6% 4 l - Searing Ray Conj 66% 2d6 1% 2 p - Dazzling Flash Conj/Hex 52% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 3% 1 Hailstorm Conj/Ice 19% 3d6 3% 3 Tukima's Dance Hex 19% N/A 3% 3 Portal Projectile Hex/Tloc 24% N/A 6% 3 Frozen Ramparts Ice 12% 1d2 11% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 : Message History The searing ray hits the river rat but does no damage. The river rat is almost dead. The searing ray misses the river rat. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The river rat is dazzled. x3; The river rat closely misses you. The river rat misses you. Unknown command. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat closely misses you. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of lignification. You turn into a tree. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The river rat bites you but does no damage. The river rat barely misses you. Your fulminant prism crackles loudly. You closely miss the river rat. The river rat is almost dead. The river rat bites you. You die... ≈≈.≈~# ~~≈~# #~≈~# ###### ###### #~≈.# #....# #♣rr!# #~≈.# #####''#####r'#####~≈~# #∩.......rr...*~.~~~~.# ~# #∩..............~.~~~†# ~# #####''#####''#####~≈~# ~# #$$$ #....# #~≈.# ~# #### ###### #~≈~# ~#######################~≈~###### ~~.†~~~~.~.~~~~~~~~....†~≈~≈≈≈≈≈≈ You could see 3 river rats and a friendly fulminant prism. Vanquished Creatures A howler monkey (D:3) 5 adders 2 worms (D:3) 3 dart slugs An orc (D:3) 9 bats 3 endoplasms (D:1) 3 giant cockroaches 6 goblins 4 hobgoblins 4 jackals 4 kobolds (D:1) 5 quokkas 6 ball pythons A frilled lizard (D:2) 6 rats 63 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (Sewer) 2 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | liarliar the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 342 | D:1 | Learned a level 2 spell: Searing Ray 860 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 864 | D:1 | Learned a level 3 spell: Dazzling Flash 1391 | D:2 | Found Xoly's Book Boutique. 1392 | D:2 | Found a faded altar of an unknown god. 1456 | D:2 | Reached skill level 1 in Hexes 1543 | D:2 | You fall into a shaft and drop 2 floors! 1585 | D:4 | Noticed a scorpion 1623 | D:3 | Found a glowing drain. 1641 | D:3 | Reached skill level 5 in Conjurations 1642 | D:3 | Reached XP level 4. HP: 23/24 MP: 1/12 1790 | Sewer | Entered a sewer 2056 | Sewer | Reached XP level 5. HP: 28/28 MP: 10/14 2123 | Sewer | Learned a level 4 spell: Fulminant Prism 2161 | Sewer | HP: 1/28 [river rat (7)] 2163 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, minmay_bisected D:2: layout_rooms, serial_shops, shop, ebering_ecumenical_altar_ruins D:3: layout_loops_cross, cheibrodos_sewer_entry_drain D:4: cheibrodos_quashed, layout_basic Sewer: sewer_fruit_machine Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.8 Hexes | 2 | 2.6 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Short sword | | 5 || 5 Throw: Javelin | | 4 || 4 Cast: Magic Dart | 67 | 27 || 94 Searing Ray | 6 | 3 || 9 Fulminant Prism | | 3 || 3 Dazzling Flash | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 4 | 5 || 9 Skin | | 1 || 1 Dodge: Dodged | 16 | 16 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2208 | 2161 | 47 | 316 | 1425 | 5 | 441.6 | Dungeon | 1795 | 1748 | 47 | 258 | 1152 | 4 | 448.8 | Sewer | 412 | 412 | 0 | 58 | 273 | 1 | 412.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts Sewer: 412 daAuts D:2: 223 daAuts D:3: 199 daAuts D:4: 54 daAuts