Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 15057650026078502442 14 lightspider the Grave Robber (level 2, -2/20 HPs) Began as a Demonspawn Necromancer on May 30, 2021. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:06 (951 turns). lightspider the Grave Robber (DsNe) Turns: 951, Time: 00:05:06 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 27% Magic: 5/5 EV: 12 Int: 16 God: Gold: 50 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: confused, ambrosia-drunk A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 hand axe f - a +0 trident (weapon) Missiles e - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking {unknown} Potions d - a potion of berserk rage {unknown} g - a potion of might {unknown} Skills: + Level 0.4 Fighting + Level 0.1 Polearms + Level 1.9 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 0.3 Summonings + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 64% 1d7 3% 1 b - Call Imp Summ 2% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 32% N/A 3% 1 Summon Small Mammal Summ 8% N/A 19% 1 Vampiric Draining Necr 8% 2d7 9% 3 Animate Dead Necr 8% N/A 30% 4 Call Canine Familiar Summ 2% N/A 47% 3 Summon Guardian Golem Hex/Summ 2% N/A 50% 3 Agony Necr 16% N/A 63% 5 Summon Ice Beast Ice/Summ 2% N/A 88% 4 Summon Lightning Spire Summ/Air 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 87%) The jackal barely resists. Terence shouts! The jackal barks! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 87%) The jackal writhes in agony. You kill the jackal! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 87%) The jackal barely resists. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal closely misses you. The jackal completely misses you. You miss the jackal. The jackal bites you. The jackal barely misses you. You puncture the jackal! You kill the jackal! You puncture Terence! Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. You are confused. You feel invigorated. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You bump into the closed door. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You bump into the closed door. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You bump into the closed door. Terence hits you with a +0 hand axe! You die... # ### ..# ..# ..# ..# ..#### .....###########+####### ...............@@......> .....##......####+####.. .....##............. .....##............. #######............. ######....@... #†....... #........ #........ You could see Terence. Vanquished Creatures A dart slug (D:1) A bat (D:2) An endoplasm (D:2) A hobgoblin (D:2) 2 jackals (D:2) 3 ball pythons A frilled lizard (D:1) 2 kobolds 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lightspider the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 295 | D:1 | Found a faded altar of an unknown god. 828 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 828 | D:2 | Reached XP level 2. HP: 17/19 MP: 5/5 832 | D:2 | Learned a level 2 spell: Call Imp 934 | D:2 | Noticed Terence 951 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 12 Trident || 14 Cast: Pain || 14 Use: Scroll || 2 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 953 | 905 | 48 | 137 | 621 | 2 | 476.5 | Dungeon | 953 | 905 | 48 | 137 | 621 | 2 | 476.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 166 daAuts