Dungeon Crawl Stone Soup version 0.26-a0-818-g75db068ed4 (webtiles) character file. Game seed: 17487611516139307342 1 littlecub the Chiller (level 1, -1/10 HPs) Began as a Gargoyle Ice Elementalist on Nov 14, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (75 turns). littlecub the Chiller (Gargoyle Ice Elementalist) Turns: 75, Time: 00:00:24 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice ##.. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice ##.... 13% 3 Ozocubu's Armour Ice ##...... 13% 3 Hailstorm Conj/Ice #....... 67% 4 Summon Ice Beast Ice/Summ #....... 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You don't have enough magic to cast that spell. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. x2 You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .# #..........# #####..........# ## #..............# ... ...............# ...#####..............# ......##..............# #...h$...# #...h......# h.#..#.#.###...h@.....# ...#.......###.######## ....#...##.....# .........###...# .h[......##..#.## ................# ..##.####.......# ..........#.....# #.........#.....# You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | littlecub the Gargoyle Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 75 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, minmay_distorted Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Freeze || 3 Armor: Robe || 5 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 52 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 52 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts