Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16387049859365609958 0 llllllll the Apothecary (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Oct 29, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (48 turns). llllllll the Apothecary (Djinni Fire Elementalist) Turns: 48, Time: 00:00:24 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The jackal barely misses you. Your foxfire dissipates! There is an open door here. The jackal completely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. x2 The jackal closely misses you. The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is heavily wounded. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal completely misses you. The jackal misses you. Your foxfire dissipates! The foxfire hits the jackal. The jackal is severely wounded. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... . #.# .# #.## #.# .# ..# #.# §####.## ##'## .......## ##...## .§§≈≈≈..###.....## .≈≈§§§≈.##......§## .≈≈§§≈§§#......hh.# .≈≈≈§≈≈.'......h@.+ ..§§≈≈..#.........# #.....§###.......## #.##.### ##.....## #.##.# ##...## ..##.# ##+## .###.# . ..# # #.# You could see 3 jackals. Vanquished Creatures (others) 4 foxfires (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | llllllll the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | llllllll set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse Action || total ---------------------------++------- Cast: Foxfire || 4 Armour: Robe || 10 Dodge: Dodged || 11