Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4745550336974635152 369 llllllll the Magician (level 7, -1/46 HPs) Began as a Djinni Fire Elementalist on Oct 31, 2024. Was an Initiate of Yredelemnul. Shot with an arrow by a centaur (4 damage) ... on level 5 of the Dungeon. The game lasted 00:09:22 (3480 turns). llllllll the Magician (Djinni Fire Elementalist) Turns: 3480, Time: 00:09:24 Health: -1/46 AC: 3 Str: 7 XL: 7 Next: 1% Gold: 128 EV: 12 Int: 19 God: Yredelemnul [......] SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++++ e - ring of magical power HPRegen 0.27/turn (no ring) %: infuse magic (-2 HP) @: flying, wreathed by umbra A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 128 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery e - a ring of magical power (left hand) p - a ring of protection from cold Wands r - a wand of mindburst (16) Scrolls b - a scroll of silence {unknown} d - a scroll of torment {unknown} f - 3 scrolls of enchant weapon {unknown} g - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of revelation {unknown} q - a scroll of summoning {unknown} s - a scroll of vulnerability {unknown} Potions i - 2 potions of degeneration {unknown} j - a potion of curing {unknown} n - a potion of attraction {unknown} o - a potion of berserk rage {unknown} Skills: + Level 0.3 Fighting + Level 3.2 Dodging + Level 4.1 Stealth + Level 0.1 Unarmed Combat + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 1% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 6% 3 d - Inner Flame Hex/Fire 21% N/A 6% 3 e - Flame Wave Conj/Fire 21% 2d8 21% 4 f - Sandblast Erth 42% 2d11 1% 1 g - Momentum Strike Conj/Tloc 42% 3d9 3% 2 h - Vampiric Draining Necr 21% 2d7 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - centaur Aim: a centaur, wielding a +0 orcbow (chance to affect: 76%) The centaur barely resists. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 orcbow (chance to affect: 76%) The centaur is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The arrow barely misses your foxfire. The centaur shoots an arrow. The arrow closely misses you. The arrow hits your foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the scorpion but does no damage. The foxfire hits the scorpion. The scorpion is moderately wounded. The foxfire hits the scorpion! The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... Your body vanishes in a gout of umbral fire. .....## #.## ....... ......###..# ....... .......##..# ....... .))........# ....... ....)...##.# ##....... ....)......## ##...c.... ............###§........ ........####....v.s# .......## #...[.@§## .......# #.....v## .......# #........# <...#### #..........# ##### #............ #.............# ##............# ###.........## You could see a centaur (inner flame) and a scorpion (ally target). Vanquished Creatures 2 ogres (D:4) A spectral ogre (D:4) 8 gnolls 5 adders A ribbon worm zombie (D:4) 2 ufetubi (D:4) A spectral adder (D:4) An adder zombie (D:5) 3 ribbon worms A spectral gnoll (D:5) A dart slug (D:4) 2 orcs (D:4) 7 ball pythons 4 bats 2 giant cockroaches (D:1) 3 gnoll zombies 5 goblins 3 hobgoblins 7 kobolds 5 quokkas 3 frilled lizards 9 rats A spectral ufetubus (D:4) 77 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Vanquished Creatures (others) A gnoll zombie (D:4) 263 foxfires 264 creatures vanquished. Grand Total: 342 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | llllllll the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | llllllll set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 234 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 768 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 768 | D:2 | Learned a level 1 spell: Sandblast 868 | D:2 | Found a basalt altar of Yredelemnul. 874 | D:2 | Became a worshipper of Yredelemnul the Fallen 1792 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 1951 | D:3 | You are sucked into a shaft and drop 1 floor! 2124 | D:4 | Noticed an ogre 2126 | D:4 | Reached XP level 5. HP: 6/36 MP: 0/0 2126 | D:4 | Learned a level 2 spell: Momentum Strike 2128 | D:4 | Killed an ogre 2131 | D:4 | HP: 1/36 [dart slug/slug dart (2)] 2137 | D:4 | Reached XP level 6. HP: 27/41 MP: 0/0 2870 | D:4 | Found a staircase to the Ecumenical Temple. 2884 | D:4 | Noticed an ogre 2889 | D:4 | Killed an ogre 3406 | D:5 | Entered Level 5 of the Dungeon 3426 | D:5 | Reached XP level 7. HP: 18/46 MP: 0/0 3426 | D:5 | Learned a level 3 spell: Vampiric Draining 3480 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_loops_ring, basic_altar D:3: layout_basic D:4: layout_layer_cave, minmay_temple_entry_stoned_glass, portal_sewer_entry_d, kennysheep_big_empty_room D:5: layout_cave_pods, uniq_eustachio, uniq_pikel, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.1 Dodging | 3 | 3.2 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | | 0.3 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Foxfire | 103 | 63 | 3 || 169 Scorch | 3 | 11 | || 14 Inner Flame | | 8 | 2 || 10 Invoke: Light the Black T | 1 | | || 1 Use: Potion | | 2 | || 2 Armour: Robe | 9 | 7 | 3 || 19 Dodge: Dodged | 6 | 7 | 4 || 17