Dungeon Crawl Stone Soup version 0.30-a0-840-ga523dec638 (webtiles) character file. Game seed: 5009826405627866467 19 loam the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Mar 1, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:59 (1292 turns). loam the Conjurer (Demonspawn Conjurer) Turns: 1292, Time: 00:01:00 Health: 0/19 AC: 4 Str: 7 XL: 2 Next: 55% Magic: 1/5 EV: 12 Int: 19 God: Gold: 62 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -6) A: slimy green scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat Scrolls c - 4 scrolls of identify {unknown} g - 3 scrolls of enchant weapon {unknown} k - a scroll of fear {unknown} l - a scroll of poison {unknown} Potions b - a potion of degeneration {unknown} e - 2 potions of flight {unknown} f - 2 potions of curing {unknown} h - a potion of cancellation {unknown} i - 3 potions of heal wounds {unknown} j - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The hobgoblin shouts! The adder bites you. A kobold comes into view. It is wielding a +0 club. The searing ray misses the adder. The adder closely misses you. The searing ray misses the adder. The adder bites you but does no damage. The adder barely misses you. The searing ray misses the adder. You finish channelling your searing ray. The adder bites you. The hobgoblin attacks as you move away! The hobgoblin hits you. There is an open door here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. The adder is lightly wounded. The adder closely misses you. Okay, then. The adder attacks as you move away! The adder barely misses you. The adder bites you. The adder attacks as you move away! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.###.....( ## #'#......# .# #......### .## ##.K....## ..### ##......## ....# ##.g....## ....## ##.S....## .#...#### ##......## ....†...# ##.@)...## ........# ##......## ..#.#...# ##......## #.#.....# ##......## #.##.##.# ###......# #.##.[..# ###......#+# ........# ###......### #.####..# ###......### #.# ##.#+#......### You could see an adder, a hobgoblin and a kobold. Vanquished Creatures 3 endoplasms (D:2) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins A kobold (D:2) A quokka (D:2) 2 ball pythons 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | loam the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 825 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 825 | D:2 | Reached XP level 2. HP: 13/19 MP: 0/5 854 | D:2 | Learned a level 2 spell: Searing Ray 1060 | D:2 | Found a faded altar of an unknown god. 1292 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring D:2: minmay_razor_zed, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, chequers_ecumenical_altar_simple, basic_altar Action || total ---------------------------++------- Melee: Unarmed || 52 Cast: Magic Dart || 21 Searing Ray || 8 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1291 | 1291 | 0 | 0 | 1095 | 2 | 645.5 | Dungeon | 1291 | 1291 | 0 | 0 | 1095 | 2 | 645.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 525 daAuts