Dungeon Sprint DCSS version 0.27-a0-1051-g288ea87c7c (webtiles) character file. Game seed: 7893662208648546205 0 logorrheac the Shield-Bearer (level 1, 0/19 HPs) Began as a Minotaur Fighter on Apr 20, 2021. Slain by Sonja ... wielding a +3 dagger of venom (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (22 turns). logorrheac the Shield-Bearer (Minotaur Fighter) Turns: 22, Time: 00:00:09 Health: 0/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 5 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (0 -> -8) A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.6 Fighting * Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sonja Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, logorrheac the Minotaur Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. As you open the large door, it creaks loudly! A hound, a death yak and Sonja come into view. Sonja is wielding a +3 dagger of venom and quivering curare-tipped darts. The hound barks! Sonja shouts! Sonja casts a spell. Sonja blinks! Sonja drinks a potion. Sonja flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss the hound. Your headbutt misses the hound. The hound barely misses you. The hound stops to sniff the ground. You block the hound's attack. Your shield prevents you from hitting the hound. You block the hound's attack. Something hits you! Ouch! That really hurt! Something hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Something hits you. You die... #................+ +................+ #......#..#......# #................# ####'#####''###### #.......##''##### #.......##......# #.......##......# #...<...###.@..## #.......# ##Y'## #.......# .h..# #.......# ......# ##########......+ #......# ##...ยง## ##++## You could see a death yak and a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | logorrheac the Minotaur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 20 | D | Noticed a hound 20 | D | Noticed a death yak 20 | D | Noticed Sonja 22 | D | Slain by Sonja Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_1, final_vault] Action || total -------------------------++------- Melee: War axe || 2 Dodge: Dodged || 1 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 11 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 11 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts