Dungeon Sprint DCSS version 0.27-a0-1245-g940ed4fa31 (webtiles) character file. Game seed: 11880533956159197781 2 logorrheac the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on June 9, 2021. Slain by a scorpion (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:07 (141 turns). logorrheac the Conjurer (Deep Elf Conjurer) Turns: 141, Time: 00:01:07 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 2/7 EV: 12 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Shock Conj/Air 60% 1d6 4% 1 c - Animate Skeleton Necr 8% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 3d5 2% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Sublimation of Blood Necr 2% N/A 17% 2 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Lightning Bolt Conj/Air 7% 1d20 75% 5 Silence Hex/Air 2% N/A 97% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The scorpion barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The scorpion stings you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ▓▓▓▓▓▓▓▓▓ ▓<..#...#### ▓...#......## ▓..##.......# .# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####s##..# ...+ ▓.###.@##..## #...# ▓#.....##..# #p...# ###..##...##.....# ##..##....#......# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a scorpion. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | logorrheac the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 33 | D | Identified Sif Muna's Grimoire of the Birds and Black | Rituals 38 | D | Learned a level 1 spell: Shock 98 | D | Learned a level 1 spell: Animate Skeleton 119 | D | Noticed a scorpion 141 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total -------------------------++------- Cast: Magic Dart || 10 Animate Skeleton || 1 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 30 | 0 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 30 | 0 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 141 daAuts