Dungeon Sprint DCSS version 0.27-a0-1322-gfdffb62a71 (webtiles) character file. Game seed: 3209780225452197611 161 logorrheac the Magician (level 5, -4/31 HPs) Began as an Octopode Hedge Wizard on June 22, 2021. Was a Priest of Sif Muna. Slain by a merfolk (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:36 (416 turns). logorrheac the Magician (Octopode Hedge Wizard) Turns: 416, Time: 00:05:37 Health: -4/31 AC: 2 Str: 21 XL: 5 Next: 42% Magic: 8/20 EV: 14 Int: 36 God: Sif Muna [***...] Gold: 0 SH: 0 Dex: 27 Spells: 9/17 levels left rFire . . . SeeInvis . C - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . E - +1 hat of Isanuops {Will+ Regen+ Dex+4} rPois . Reflect . (no amulet) rElec . Harm . w - +6 ring of dexterity rCorr . Rampage . x - +6 ring of dexterity Will +.... NoTele + y - +6 ring of intelligence Stlth ++++...... z - +6 ring of intelligence HPRegen 1.10/turn A - +6 ring of strength MPRegen 0.17/turn B - +6 ring of strength (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell You were in the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger C - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour D - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. E - the +1 hat of Isanuops (worn) {Will+ Regen+ Dex+4} (You acquired it in the Dungeon) It affects your dexterity (+4). It increases your rate of health regeneration. It increases your willpower. Jewellery v - a ring of flight w - a +6 ring of dexterity (left tentacle) x - a +6 ring of dexterity (right tentacle) y - a +6 ring of intelligence (on tentacle) z - a +6 ring of intelligence (on tentacle) A - a +6 ring of strength (on tentacle) B - a +6 ring of strength (on tentacle) Wands s - a wand of mindburst (7) t - a wand of iceblast (7) u - a wand of acid (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 2 scrolls of fear Potions c - 10 potions of curing d - 8 potions of heal wounds e - 4 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of might Miscellaneous l - a tin of tremorstones (2/2) Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 0.0 Shields + Level 6.8 Spellcasting - Level 4.9 Conjurations - Level 4.9 Summonings - Level 4.8 Translocations + Level 1.8 Air Magic + Level 2.2 Poison Magic + Level 1.7 Invocations + Level 1.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc N/A N/A 1% 2 c - Call Imp Summ 47% N/A 1% 2 d - Mephitic Cloud Conj/Pois/Air 33% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 30% 6-21 3% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 4% 2 Slow Hex 12% N/A 4% 2 Silence Hex/Air 9% N/A 52% 5 Shadow Creatures Summ N/A N/A 54% 6 Borgnjor's Vile Clutch Necr/Erth 6% N/A 65% 5 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk, p - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded, confused, ally target) Attack! Your shadow imp completely misses the merfolk. The merfolk closely misses the merfolk. The merfolk barely misses itself. Your crimson imp hits the merfolk but does no damage. Unknown command. Unknown command. You hit the merfolk. You grab the merfolk. The merfolk is lightly wounded. You constrict the merfolk, but do no damage. The merfolk hits your white imp with a +0 trident! Your white imp is killed! The merfolk closely misses you. Your crimson imp hits the merfolk but does no damage. The merfolk laughs at nothing. Your shadow imp hits the merfolk. You strike the helpless merfolk from behind! You thump the merfolk! You grab the merfolk. You squeeze the merfolk. The merfolk is moderately wounded. You constrict the merfolk. x2; The merfolk completely misses you. Your crimson imp hits the merfolk. The merfolk hits you with a +0 trident! Unknown command. You sock the merfolk! You feel better. The merfolk is heavily wounded. You constrict the merfolk. x2; The merfolk seems less confused. x2 The merfolk hits you with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk closely misses you. Your crimson imp hits the merfolk but does no damage. The merfolk closely misses you. Your shadow imp hits the merfolk. The merfolk closely misses you. The merfolk hits you with a +0 trident! You die... ▓...[.▓.....▓.....▓ ▓..)..▓.....▓.....▓ ▓.....▓...†.▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..=)|.55▓ ▓...[...m▓ ▓.....m@.▓ ▓...m.m..▓ ▓........▓ ▓...©....▓ ▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk, a friendly crimson imp (summoned) and a friendly shadow imp (summoned). Vanquished Creatures A bullfrog (D) A quasit (D) An iron imp (D) An iguana (D) 2 ufetubi (D) A ball python (D) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | logorrheac the Octopode Hedge Wizard began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 63 | D | Became a worshipper of Sif Muna the Loreminder 81 | D | Reached skill level 5 in Spellcasting 81 | D | Reached XP level 2. HP: 17/17 MP: 8/8 87 | D | Learned a level 2 spell: Blink 90 | D | Learned a level 2 spell: Call Imp 115 | D | Entered arena 2. 115 | D | Noticed a bullfrog 115 | D | Found a transporter. 120 | D | Killed a bullfrog 121 | D | Reached skill level 6 in Spellcasting 121 | D | Reached XP level 3. HP: 21/21 MP: 8/10 121 | D | Reached XP level 4. HP: 27/27 MP: 9/12 177 | D | Learned a level 3 spell: Mephitic Cloud 178 | D | Entered arena 3. 178 | D | Found a transporter. 181 | D | Reached * piety under Sif Muna 259 | D | Entered arena 4. 259 | D | Found a transporter. 268 | D | Reached ** piety under Sif Muna 269 | D | Reached skill level 1 in Poison Magic 271 | D | Reached skill level 1 in Air Magic 271 | D | Reached skill level 1 in Evocations 271 | D | Reached XP level 5. HP: 21/31 MP: 11/14 272 | D | Reached skill level 1 in Invocations 273 | D | Reached *** piety under Sif Muna 286 | D | Acquired the +1 hat of Isanuops {Will+ Regen+ Dex+4} 403 | D | Entered arena 5. 403 | D | Noticed a merfolk 403 | D | Noticed a merfolk 403 | D | Noticed a merfolk 403 | D | Noticed a merfolk 403 | D | Found a transporter. 416 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 6 | 6.8 Conjurations | 3 4 | 4.9 Summonings | 3 4 | 4.9 Translocations | 3 4 | 4.8 Poison Magic | 1 2 | 2.2 Air Magic | 1 | 1.8 Evocations | 1 | 1.8 Invocations | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 1 | 7 || 8 Constrict | 1 | 4 || 5 Tentacles | 1 | 3 || 4 Cast: Magic Dart | 2 | 8 || 10 Call Imp | 2 | 6 || 8 Mephitic Cloud | | 3 || 3 Blink | | 1 || 1 Use: Potion | 1 | 4 || 5 Scroll | | 1 || 1 Stab: Confused | | 1 || 1 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 382 | 382 | 0 | 200 | 0 | 1 | 382.0 | Dungeon | 382 | 382 | 0 | 200 | 0 | 1 | 382.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 382 daAuts