Dungeon Sprint DCSS version 0.28-a0-21-gf74fda84f9 (webtiles) character file. Game seed: 3974502458799939541 75 logorrheac the Magician (level 4, -1/49 HPs) Began as a Djinni Fire Elementalist on July 26, 2021. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:58 (500 turns). logorrheac the Magician (Djinni Fire Elementalist) Turns: 500, Time: 00:01:58 Health: -1/49 AC: 3 Str: 9 XL: 4 Next: 55% Gold: 18 EV: 14 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis . h - +2 quarterstaff (chaos) rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking, engulfed, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, strong 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Hand Weapons h - a +2 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) g - a +0 ring mail i - a +0 cloak (worn) Scrolls f - a scroll of blinking j - 2 scrolls of immolation {unknown} k - 2 scrolls of identify {unknown} Potions b - a potion of curing c - 2 potions of heal wounds d - a potion of haste l - a potion of lignification {unknown} m - a potion of flight {unknown} Skills: + Level 1.7 Fighting + Level 5.3 Dodging - Level 1.5 Stealth * Level 5.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Conjure Flame Conj/Fire 23% 6-21 4% 3 c - Inner Flame Hex/Fire 23% N/A 4% 3 d - Sticky Flame Conj/Fire 23% 2d4 14% 4 e - Fireball Conj/Fire 11% 3d7 38% 5 f - Shock Conj/Air 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Your muscles are strong. (Str +2) Message History Things that are here: a potion of mutation; 2 potions of mutation You see here 2 potions of mutation. n - 2 potions of mutation Okay, then. Really quaff the potion of mutation? You feel extremely strange. You feel stronger. n - 2 potions of mutation (gained 1); n - 4 potions of mutation (gained 2) There is an open door here. Drop what? 14/52 slots (_ for help) (? for menu, Esc to quit) You drop 4 potions of mutation. You need no library to learn spells. Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of random colours. h - a +2 quarterstaff of chaos (weapon) You reach down and open the door. A water elemental comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You closely miss the water elemental. The foxfire hits the water elemental. The water elemental is lightly damaged. The foxfire hits the water elemental! The water elemental is burned terribly! The water elemental is moderately damaged. The water elemental closely misses you. x2 You hit the water elemental. The water elemental is heavily damaged. The water elemental barely misses you. You hit the water elemental. The water elemental flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! There is a staircase leading out of the dungeon here. You aren't carrying any items that you can evoke. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something hits you!! Something engulfs you in water! You barely miss something. Something hits you! You barely miss something. Something hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓ ▓@..#(..#### ##. ▓{..#...)..#####.. ▓..##.......#..#.. ▓##.##.##...#..#.. ##.##.###..##!#.. ▓#.####.##..###... ▓.###..##..####... ▓#.....##÷.###.... ###..##.÷.##..... There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 31 foxfires (D) 31 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | logorrheac the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 142 | D | Noticed Jessica 150 | D | Killed Jessica 151 | D | Reached XP level 2. HP: 16/21 MP: 0/0 151 | D | Reached XP level 3. HP: 19/25 MP: 0/0 151 | D | Learned a level 1 spell: Shock 411 | D | Noticed Crazy Yiuf 416 | D | Killed Crazy Yiuf 417 | D | Reached skill level 1 in Fighting 417 | D | Reached skill level 5 in Dodging 417 | D | Reached skill level 5 in Spellcasting 417 | D | Reached XP level 4. HP: 31/33 MP: 0/0 448 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 463 | D | Noticed a water elemental 500 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 4 5 | 5.3 Spellcasting | 4 5 | 5.4 Fighting | 1 | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | | 5 || 5 Cast: Foxfire | 16 | 1 || 17 Use: Potion | | 2 || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 500 | 500 | 0 | 249 | 89 | 1 | 500.0 | Dungeon | 500 | 500 | 0 | 249 | 89 | 1 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 500 daAuts