Dungeon Sprint DCSS version 0.28-a0-21-gf74fda84f9 (webtiles) character file. Game seed: 16227976240879208220 0 logorrheac the Magician (level 1, -5/15 HPs) Began as a Djinni Fire Elementalist on July 26, 2021. Frozen to death by an endoplasm (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:15 (15 turns). logorrheac the Magician (Djinni Fire Elementalist) Turns: 15, Time: 00:00:16 Health: -5/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Conjure Flame Conj/Fire 9% 6-21 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Sticky Flame Conj/Fire 9% 2d3 58% 4 e - Fireball Conj/Fire 4% 3d4 90% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, logorrheac the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Conjure Flame, Inner Flame, Sticky Flame, Fireball. An endoplasm comes into view. A rat comes into view. Found 9 gold pieces. Cast which spell? (? or * to list) You conjure some foxfire! The rat barely misses you. The foxfire hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The foxfire hits the endoplasm but does no damage. The endoplasm is heavily wounded. The rat misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The rat bites you but does no damage. The foxfire hits the rat. The rat is heavily wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! The rat bites you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The rat closely misses you. The foxfire hits the rat. You kill the rat! The foxfire hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ▓<..# ▓...# ▓..## ▓##.# ##.# ## ▓#.####.# ▓.###..# ▓#..J..# ###.@## #..## #..## #$. ▓▓▓ You could see an endoplasm. Vanquished Creatures A rat (D) 1 creature vanquished. Vanquished Creatures (others) 6 foxfires (D) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | logorrheac the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 15 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total -------------------------++------- Cast: Foxfire || 3 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts