Dungeon Sprint DCSS version 0.28-a0-194-g42b4daccc1 (webtiles) character file. Game seed: 11539384883378432674 676 logorrheac the Thaumaturge (level 7, -1/50 HPs) Began as a Demigod Conjurer on Aug 18, 2021. Slain by an air elemental (11 damage) ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:34 (202 turns). logorrheac the Thaumaturge (Demigod Conjurer) Turns: 202, Time: 00:02:35 Health: -1/50 AC: 2 Str: 8 XL: 7 Next: 11% Magic: 27/30 EV: 2 Int: 46 God: Gold: 0 SH: 0 Dex: 12 Spells: 11/25 levels left rFire . . . SeeInvis . C - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn x - +6 ring of intelligence MPRegen 0.22/turn y - +6 ring of intelligence @: paralysed, very slightly contaminated, hasted, invisible A: high mp 1, forlorn a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence (left hand) y - a +6 ring of intelligence (right hand) z - a +6 ring of strength A - a +6 ring of strength Wands r - a wand of mindburst (7) s - a wand of iceblast (7) t - a wand of acid (7) Scrolls g - 3 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 2 scrolls of fear Potions b - 10 potions of curing c - 9 potions of heal wounds d - 4 potions of haste e - 7 potions of magic f - 3 potions of berserk rage h - 2 potions of brilliance i - a potion of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous k - a box of beasts B - a lightning rod (4/4) Skills: + Level 0.0 Fighting + Level 1.7 Dodging - Level 1.7 Stealth * Level 9.5 Spellcasting + Level 8.1 Conjurations + Level 4.1 Hexes + Level 7.1 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 34% 3d16 1% 4 e - Iskenderun's Mystic Conj/Tloc 56% 2d12 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Magic restored. There is a transporter here. Okay, then. Okay, then. Okay, then. This spell is dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 11? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. You feel yourself speed up. Welcome to arena 3. You enter the transporter and appear at another place. A dancing weapon, a fire elemental, an air elemental and a deep elf zephyrmancer come into view. There is a +0 halberd of venom. The air elemental fires a burst of electricity at you. The stunning burst hits you! You suddenly lose the ability to move! Found four items. Found a transporter. The air elemental fires a burst of electricity at you. The stunning burst hits you! The air elemental fires a burst of electricity at you. The stunning burst hits you! You can move again. You fade into invisibility! You are very lightly contaminated with residual magic. Unknown command. Unknown command. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The deep elf zephyrmancer is dazzled. The deep elf zephyrmancer shouts! The air elemental fires a burst of electricity at you. The stunning burst hits you! You suddenly lose the ability to move! * * * LOW HITPOINT WARNING * * * The air elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@8©8.▓.8©8.▓.8©8. ▓Ee=|.▓..|[.▓..... ▓..(..▓.....▓.).). ▓.....▓..)..▓..... ▓..°..▓.....▓...†. ▓..E..▓.))..▓..©.. ▓..§..▓..©..▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf zephyrmancer (blind), a fire elemental, an air elemental and a +0 halberd of venom (wandering). Vanquished Creatures 3 spriggans (D) A tarantella (D) A scorpion (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | logorrheac the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 70 | D | Reached skill level 4 in Spellcasting 70 | D | Reached XP level 2. HP: 20/20 MP: 10/10 74 | D | Learned a level 2 spell: Searing Ray 99 | D | Entered arena 2. 99 | D | Noticed a tarantella 99 | D | Noticed a scorpion 99 | D | Found a transporter. 102 | D | Killed a tarantella 102 | D | Killed a scorpion 103 | D | Reached skill level 7 in Spellcasting 103 | D | Reached skill level 5 in Evocations 103 | D | Reached XP level 3. HP: 26/26 MP: 15/15 103 | D | Reached XP level 4. HP: 33/33 MP: 17/17 103 | D | Reached XP level 5. HP: 38/38 MP: 18/18 108 | D | Learned a level 3 spell: Dazzling Flash 113 | D | Learned a level 4 spell: Fulminant Prism 119 | D | Entered arena 3. 119 | D | Noticed a spriggan 119 | D | Noticed a spriggan 119 | D | Noticed a spriggan 119 | D | Found a transporter. 122 | D | Killed a spriggan 122 | D | Killed a spriggan 123 | D | Reached skill level 9 in Spellcasting 123 | D | Reached XP level 6. HP: 34/45 MP: 20/21 125 | D | Killed a spriggan 126 | D | Reached XP level 7. HP: 47/50 MP: 17/24 196 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 197 | D | Entered arena 4. 197 | D | Noticed an air elemental 197 | D | Noticed a deep elf zephyrmancer 197 | D | Noticed a +0 halberd of venom 197 | D | Noticed a fire elemental 197 | D | Found a transporter. 197 | D | Paralysed by an air elemental for 1 turns 201 | D | Paralysed by an air elemental for 1 turns 202 | D | Slain by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 7 9 | 9.5 Conjurations | 4 6 7 8 | 8.1 Evocations | 3 5 6 7 | 7.1 Hexes | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Dazzling Flash | | 1 | 1 || 2 Searing Ray | | 1 | || 1 Evoke: Lightning rod | 3 | 3 | || 6 Use: Potion | 2 | 1 | 2 || 5 Scroll | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 185 | 0 | 119 | 0 | 1 | 185.0 | Dungeon | 185 | 185 | 0 | 119 | 0 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 185 daAuts