Dungeon Sprint DCSS version 0.29-a0-375-g5102b3be25 (webtiles) character file. Game seed: 3358961998426521870 76 logorrheac the Magician (level 4, -2/37 HPs) Began as a Gnoll Wanderer on May 3, 2022. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:04:42 (478 turns). logorrheac the Magician (Gnoll Wanderer) Turns: 478, Time: 00:04:43 Health: -2/37 AC: 7 Str: 11 XL: 4 Next: 32% Magic: 10/10 EV: 11 Int: 13 God: Gold: 28 SH: 0 Dex: 12 Spells: 12/14 levels left rFire . . . SeeInvis . l - +4 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec + Harm . m - +0 cloak rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: engulfed (cannot breathe), hasted, very quick A: fangs 1, strong nose, distributed training, low MP 1, electricity resistance a: no special abilities You were in the Dungeon. You visited 1 branch You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 shortbow l - a +4 quarterstaff of chaos (weapon) Missiles k - 13 stones Armour b - a +0 ring mail (worn) j - a +0 robe of willpower m - a +0 cloak (worn) Scrolls h - a scroll of blinking o - a scroll of immolation {unknown} p - a scroll of identify {unknown} q - a scroll of poison {unknown} r - a scroll of fog {unknown} Potions c - 2 potions of curing d - 4 potions of heal wounds f - 2 potions of magic i - a potion of lignification {unknown} n - 2 potions of mutation Skills: + Level 3.7 Fighting + Level 2.6 Short Blades + Level 2.6 Long Blades + Level 2.6 Axes + Level 2.6 Maces & Flails + Level 2.6 Polearms + Level 2.6 Staves + Level 2.6 Slings + Level 3.7 Bows + Level 2.6 Crossbows + Level 3.7 Throwing + Level 5.3 Armour + Level 2.6 Dodging + Level 3.5 Stealth + Level 2.6 Shields + Level 2.6 Unarmed Combat + Level 5.7 Spellcasting + Level 2.1 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1 Transmutations + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1 Poison Magic + Level 2.9 Invocations + Level 3.7 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 16% 1 b - Sting Tmut/Pois 36% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 9% N/A 43% 3 Stone Arrow Conj/Erth 18% 3d8 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Your magical capacity is low. (-10% MP) You are resistant to electric shocks. (rElec) Message History Unknown command. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The door flies open with a bang! You feel a strong urge to attack something. There is an open door to the Ecumenical Temple here. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is an open door to the Ecumenical Temple here. You close the door. Okay, then. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You feel yourself speed up. You open the door. There is an open door to the Ecumenical Temple here. The water elemental misses you. You barely miss the water elemental. The water elemental hits you! The water elemental engulfs you in water! You hit the water elemental. You burn the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you. You hit the water elemental. You burn the water elemental. The water elemental is heavily damaged. Your lungs strain for air! You hit the water elemental. You freeze the water elemental. The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You sock the water elemental! The water elemental is almost destroyed. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..'...♣♣♣♣ ♣.# ..#....♣.♣ ♣.# ∆ ###......♣ ♣.#∆ ∆ ∆ ..#....≈♣♣♣ ♣.###+#+###+# ..#...≈≈...♣♣.#.......... ..#..≈≈≈≈♣♣.♣.'.⌠........ #'#..≈≈≈≈≈≈♣♣.#.@.######+ .÷#.≈≈≈≈≈≈....#.E.# ..#.≈≈≈≈≈.....#...#∆ ..#.≈≈≈.......#+### ###...........# ∆∆ ..÷...........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | logorrheac the Gnoll Wanderer began the quest for the Orb. 0 | D | logorrheac set off with the following items: a +0 shortbow, | a +0 ring mail, a potion of curing, a potion of heal | wounds, a potion of haste, 2 potions of magic, a potion of | berserk rage, a scroll of blinking; and the following | spells available to memorise: Magic Dart, Sting, Ozocubu's | Armour, Stone Arrow 0 | D | Reached XP level 1. HP: 17/17 MP: 6/6 2 | D | Learned a level 1 spell: Magic Dart 5 | D | Learned a level 1 spell: Sting 14 | D | Noticed Jessica 24 | D | Killed Jessica 25 | D | Reached skill level 1 in Short Blades 25 | D | Reached skill level 1 in Long Blades 25 | D | Reached skill level 1 in Axes 25 | D | Reached skill level 1 in Maces & Flails 25 | D | Reached skill level 1 in Polearms 25 | D | Reached skill level 1 in Staves 25 | D | Reached skill level 1 in Slings 25 | D | Reached skill level 1 in Crossbows 25 | D | Reached skill level 1 in Dodging 25 | D | Reached skill level 1 in Shields 25 | D | Reached skill level 1 in Unarmed Combat 25 | D | Reached skill level 5 in Spellcasting 25 | D | Reached skill level 1 in Conjurations 25 | D | Reached skill level 1 in Hexes 25 | D | Reached skill level 1 in Summonings 25 | D | Reached skill level 1 in Necromancy 25 | D | Reached skill level 1 in Translocations 25 | D | Reached skill level 1 in Transmutations 25 | D | Reached skill level 1 in Fire Magic 25 | D | Reached skill level 1 in Ice Magic 25 | D | Reached skill level 1 in Air Magic 25 | D | Reached skill level 1 in Earth Magic 25 | D | Reached skill level 1 in Poison Magic 25 | D | Reached XP level 2. HP: 14/24 MP: 8/8 25 | D | Reached XP level 3. HP: 17/29 MP: 9/9 169 | D | Noticed Crazy Yiuf 180 | D | Killed Crazy Yiuf 181 | D | Reached skill level 5 in Armour 181 | D | Reached XP level 4. HP: 35/35 MP: 4/11 363 | D | Noticed a water elemental 404 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 404 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 478 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.7 Short Blades | 1 2 | 2.6 Long Blades | 1 2 | 2.6 Axes | 1 2 | 2.6 Maces & Flails | 1 2 | 2.6 Polearms | 1 2 | 2.6 Staves | 1 2 | 2.6 Slings | 1 2 | 2.6 Bows | 3 | 3.7 Crossbows | 1 2 | 2.6 Throwing | 3 | 3.7 Dodging | 1 2 | 2.6 Stealth | 3 | 3.5 Shields | 1 2 | 2.6 Unarmed Combat | 1 2 | 2.6 Spellcasting | 5 | 5.7 Conjurations | 1 2 | 2.1 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Transmutations | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Poison Magic | 1 2 | 2.1 Invocations | 2 | 2.9 Evocations | 3 | 3.7 Armour | 5 | 5.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | | 7 || 7 Fire: Shortbow | 10 | 1 || 11 Cast: Magic Dart | 4 | 3 || 7 Sting | 2 | 3 || 5 Use: Potion | | 3 || 3 Armor: Ring mail | | 1 || 1 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 493 | 493 | 0 | 239 | 67 | 1 | 493.0 | Dungeon | 493 | 493 | 0 | 239 | 67 | 1 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 493 daAuts