Dungeon Crawl Stone Soup version 0.30-a0-557-ge2afbf3030 (webtiles) character file. Game seed: 17273773106739691049 49081 logorrheac the Earth Mage (level 14, -14/91 HPs) Began as a Gargoyle Earth Elementalist on Dec 26, 2022. Was the Champion of Ashenzari. Demolished by Rupert ... wielding a +2 great mace of holy wrath (21 damage) ... on level 3 of the Lair of Beasts on Dec 27, 2022. The game lasted 00:56:51 (21912 turns). logorrheac the Earth Mage (GrEE) Turns: 21912, Time: 00:56:51 Health: -14/91 AC: 22 Str: 12 XL: 14 Next: 49% Magic: 10/31 EV: 11 Int: 24 God: Ashenzari [******] Gold: 1874 SH: 16 Dex: 12 Spells: 31/39 levels left rFire . . . SeeInvis + l - +4 dagger "Morg" {pain, Will+ Int+5, Bglg, Fort} (curse) rCold + . . Faith . h - +0 kite shield "Share My Seeker" {Bglg, Comp} (curse) rNeg + . . Spirit . J - +3 troll leather armour of Desmomancy {Regen+, Snorg, Bglg, Evo} (curse) rPois ∞ Reflect + i - +2 hat of the Ensconced Seer {Cun, Bglg} (curse) rElec + Harm . E - +0 cloak of the Prophetic Idealism {Cun, Elem} (curse) rCorr . Rampage . s - +2 pair of gloves of the Cosmic Chagrin {Self, Bglg} (curse) Will ++... Clarity + t - +0 pair of boots "I Knew You'd Do That" {Self, Melee} (curse) Stlth +++++++ o - amulet of Ashenzari's Prison {Reflect SH+5, Self, Evo} (curse) HPRegen 1.15/turn b - ring "Share My Trepidation" {rC+, Evo, Cun} (curse) MPRegen 0.22/turn H - ring "Loss of the Lashed Sage" {Slay+4, Bglg, Fort} (curse) @: brilliant, flying A: sickness immunity, AC +10, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, deformed body a: Renounce Religion, Shatter the Chains You were on level 3 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 5 branches of the dungeon, and saw 20 of its levels. You also visited: Bailey. You collected 2504 gold pieces. You spent 630 gold pieces at shops. Inventory: Hand Weapons f - a +3 war axe g - a +1 spear of venom l - the cursed +4 dagger "Morg" (weapon) {pain, Will+ Int+5, Bglg, Fort} (You found it on level 3 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Fortitude: Armour and Shields. y - a +1 dagger of speed z - a +2 short sword of venom A - a +4 rapier of venom B - a +3 dagger Armour h - the cursed +0 kite shield "Share My Seeker" (worn) {Bglg, Comp} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Companions: Summonings and Necromancy. i - the cursed +2 hat of the Ensconced Seer (worn) {Cun, Bglg} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Conjurations, Hexes and Translocations. s - the cursed +2 pair of gloves of the Cosmic Chagrin (worn) {Self, Bglg} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Conjurations, Hexes and Translocations. t - the cursed +0 pair of boots "I Knew You'd Do That" (worn) {Self, Melee} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. E - the cursed +0 cloak of the Prophetic Idealism (worn) {Cun, Elem} (You found it on level 10 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. J - the cursed +3 troll leather armour of Desmomancy (worn) {Regen+, Snorg, Bglg, Evo} (You found it on level 11 of the Dungeon) Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Evocations: Evocations. Jewellery b - the cursed ring "Share My Trepidation" (left hand) {rC+, Evo, Cun} (You found it on level 3 of the Dungeon) [ring of protection from cold] rC: It protects you from cold. It has a curse which improves the following skills: Evocations: Evocations. Cunning: Dodging and Stealth. o - the cursed amulet of Ashenzari's Prison (around neck) {Reflect SH+5, Self, Evo} (You found it on level 12 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Evocations: Evocations. H - the cursed ring "Loss of the Lashed Sage" (right hand) {Slay+4, Bglg, Fort} (You found it on level 11 of the Dungeon) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Fortitude: Armour and Shields. I - a ring of willpower Wands q - a wand of paralysis (7) F - a wand of mindburst (8) G - a wand of digging (3) Scrolls a - a scroll of immolation e - a scroll of poison k - 2 scrolls of brand weapon m - 2 scrolls of torment p - 4 scrolls of teleportation u - 2 scrolls of enchant weapon w - a scroll of amnesia M - a scroll of enchant armour Potions c - 2 potions of flight d - a potion of might n - a potion of magic r - 4 potions of cancellation D - a potion of brilliance Miscellaneous C - a phantom mirror (inert) Skills: + Level 6.7(11.7) Fighting + Level 4.8(7.4) Short Blades - Level 1.6(4.9) Dodging - Level 15.0(20.0) Stealth + Level 6.0(9.9) Shields * Level 8.1(13.2) Spellcasting - Level 3.2(9.6) Conjurations + Level 3.0(9.2) Hexes - Level 7.3(10.0) Necromancy - Level 2.7 Transmutations - Level 15.4(17.9) Earth Magic + Level 4.9(9.7) Evocations You had 31 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Slow Hex 100% N/A 1% 1 d - Vampiric Draining Necr 77% 2d11 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Necrotise Necr 100% 1d9 1% 1 Passwall Tmut/Erth 65% N/A 1% 2 Confusing Touch Hex 74% N/A 1% 3 Anguish Hex/Necr 38% N/A 1% 4 Petrify Tmut/Erth 78% N/A 1% 4 Ensorcelled Hibernation Hex/Ice 100% N/A 2% 2 Agony Necr 77% N/A 4% 5 Scorch Fire 52% 2d8 14% 2 Flame Wave Conj/Fire 56% 2d13 14% 4 Spider Form Tmut/Pois 33% N/A 19% 3 Irradiate Conj/Tmut 31% 3d22 24% 5 Ozocubu's Armour Ice 26% N/A 28% 3 Fireball Conj/Fire 28% 3d12 36% 5 Metabolic Englaciation Hex/Ice 27% N/A 38% 5 Summon Lightning Spire Summ/Air 26% N/A 67% 4 Blade Hands Tmut 21% N/A 67% 5 Simulacrum Ice/Necr 28% N/A 89% 6 Starburst Conj/Fire 28% 6d9 91% 6 Summon Cactus Giant Summ 13% N/A 100% 6 Dragon Form Tmut 21% N/A 100% 7 Storm Form Tmut/Air 17% N/A 100% 7 Maxwell's Capacitive Co Air 13% ∞ 100% 8 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Lair (3/5) D:9 Snake (1/4) Lair:2 Orc (2/2) D:12 Elf (0/3) Orc:2 Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 ( D:10 * Orc:2 (?[: Annotations: D:12 Azrael Lair:3 Rupert Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +10) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Armour fits poorly on your strangely shaped body. Message History You feel a surge of power! You draw life force from Rupert. You feel life coursing into your body. You block Rupert's attack. x2 Unknown command. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +2 great mace of holy wrath and wearing a +0 chain mail (severely wounded, berserk) You feel a surge of power! You draw life force from Rupert! You feel life coursing into your body! Rupert closely misses you. Unknown command. You closely miss Rupert. Rupert is almost dead. You block Rupert's attack. You hit Rupert. Rupert writhes in agony! Rupert is almost dead. Rupert hits you with a +2 great mace of holy wrath! Rupert completely misses you. You hit Rupert but do no damage. Rupert writhes in agony! Rupert is almost dead. Rupert hits you with a +2 great mace of holy wrath!! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +2 great mace of holy wrath and wearing a +0 chain mail (almost dead, berserk, 84% to hit) You feel a surge of power! The stone arrow misses Rupert. Rupert hits you with a +2 great mace of holy wrath!! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a +2 great mace of holy wrath and wearing a +0 chain mail (almost dead, berserk, 84% to hit) You feel a surge of power! The stone arrow hits Rupert! Rupert is almost dead. You block Rupert's attack. Rupert hits you with a +2 great mace of holy wrath!! You die... *,,,,* ,,, , ,, , ,,,, * , ......#* *** , * , ,, #...@,.....# * , , ,,* #....,.....## , ,* , ,, *#...* ...