Dungeon Crawl Stone Soup version 0.29-a0-393-g47a863cc1b (webtiles) character file. Game seed: 17494920734486657225 21 loir the Magician (level 3, 19/27 HPs) Began as a Djinni Fire Elementalist on May 10, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:50 (623 turns). loir the Magician (Djinni Fire Elementalist) Turns: 623, Time: 00:01:51 Health: 19/27 AC: 2 Str: 7 XL: 3 Next: 5% Gold: 85 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 85 gold pieces. Inventory: Missiles b - 42 stones Armour a - a +0 robe (worn) Potions c - a potion of ambrosia Skills: + Level 1.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Conjure Flame Conj/Fire 13% 6-21 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Pain Necr 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! The frilled lizard hisses angrily. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! Your foxfire dissipates! Things that are here: a frilled lizard corpse; a frilled lizard corpse A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll barely misses you. The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Pain wells up from within. Spell assigned to 'f'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ######...### #.# .# ..........†.###.# ######........#.# .. #...#....#.# ## ########...#....#.# ...........#...P#.# ...........#..P##.# # ########.#.###.#### # #.#@# ## # #.#.)..# # #.####.# # #.# # # #.# # #.# # ############### ############ #.............##### #........... .......⌠..........####.########## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) 11 frilled lizards (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (others) 31 foxfires (D:1) 4 plants (D:1) 35 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | loir the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 457 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 623 | D:1 | Reached skill level 1 in Fighting 623 | D:1 | Reached XP level 3. HP: 19/27 MP: 0/0 623 | D:1 | Learned a level 1 spell: Pain 623 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, dreamdust_ecumenical_altar_statues, minmay_lizard_king Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Cast: Foxfire || 20 Scorch || 1 Use: Scroll || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 616 | 7 | 0 | 566 | 1 | 623.0 | Dungeon | 623 | 616 | 7 | 0 | 566 | 1 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts