Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 263743528645728 (custom seed) 72 lokiTHEgod the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Oct 8, 2024. Killed by miscasting Fulminant Prism (11 damage) ... on level 3 of the Dungeon. The game lasted 00:08:41 (846 turns). lokiTHEgod the Magician (Djinni Conjurer) Turns: 846, Time: 00:08:41 Health: -3/31 AC: 3 Str: 6 XL: 4 Next: 50% Gold: 77 EV: 17 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - +3 short sword (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ l - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons d - a +3 sling e - a +0 mace h - a +0 dagger i - a +3 short sword of venom (weapon) Missiles c - 3 stones (quivered) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) g - a +0 leather armour Jewellery l - a +5 ring of evasion (left hand) Scrolls b - 2 scrolls of teleportation k - 2 scrolls of identify m - a scroll of amnesia {unknown} n - a scroll of enchant armour {unknown} Skills: + Level 0.2 Fighting + Level 0.9 Ranged Weapons + Level 2.5 Dodging + Level 1.8 Stealth + Level 4.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder is knocked back by the mystic blast. Grinder slams into the rock wall! Grinder is lightly wounded. You hear a shout! You feel much better. Grinder gestures at you. Pain shoots through your body! Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target, f - Grinder Aim: Grinder (lightly wounded) You can't place the prism on a creature. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target, p - Grinder You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder blinks! You closely miss Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony. A hobgoblin comes into view. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Grinder! Grinder is moderately wounded. Grinder is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. A wave of violent energy washes through your body! You die... ... ....... # ... ...... .# ... .... #.# ..#.###.. #..# .....#.##..### #).....##.. #....###.# ..####.....#.# #...5..@.#.#<# .## ###.####.#.#.#..... # #.......# #..##..## #..##...# #..##.#... #...g†#........ #.##.†...###### .. #.....# You could see Grinder and a hobgoblin. Vanquished Creatures Terence (D:2) An adder (D:2) A worm (D:2) A dart slug (D:2) 3 ball pythons (D:2) 5 bats (D:2) 4 endoplasms (D:2) 3 goblins 3 hobgoblins 4 jackals (D:3) A quokka (D:1) A frilled lizard (D:2) 5 rats 33 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lokiTHEgod the Djinni Conjurer began the quest for the Orb. 0 | D:1 | lokiTHEgod set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 274 | D:2 | Reached XP level 2. HP: 21/21 MP: 0/0 349 | D:2 | Noticed Terence 366 | D:2 | Killed Terence 367 | D:2 | Reached XP level 3. HP: 2/25 MP: 0/0 367 | D:2 | Learned a level 1 spell: Freeze 560 | D:2 | Reached skill level 4 in Spellcasting 560 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 827 | D:3 | Noticed Grinder 846 | D:3 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_loops_ring, uniq_jessica, uniq_terence D:3: layout_rooms, gammafunk_temple_overflow_claw, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Fighting | | 0.2 Ranged Weapons | | 0.9 Dodging | | 2.5 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 19 | 22 || 41 Punch | 1 | || 1 Fire: Sling | 15 | || 15 Cast: Magic Dart | 1 | || 1 Searing Ray | 7 | 3 || 10 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 1 || 1 Use: Scroll | 1 | 2 || 3 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 15 | 4 || 19 Dodge: Dodged | 34 | 19 || 53