Dungeon Crawl Stone Soup version 0.28-a0-1152-g9c71ebef14 (webtiles) character file. Game seed: 10709751145046694905 7 lonewolfV2 the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Dec 14, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:00 (373 turns). lonewolfV2 the Conjurer (Octopode Conjurer) Turns: 373, Time: 00:02:00 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 0% Magic: 0/5 EV: 13 Int: 20 God: Gold: 7 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . a - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Jewellery a - a ring of poison resistance (left tentacle) Potions b - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Spider Form Tmut/Pois 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! You hear a bark! You hear a shout! A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 72% to hit) The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 short sword. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. The jackal misses you. The jackal barely misses you. The jackal bites you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You miss the jackal. Your grab misses the jackal. The jackal bites you. You die... #..#.###.###.#.#.# .# #..###.#.#<#.#.#.# #....#.#.#.#.#.#.# #..#.#$##.#.##.#.# #..#.##.###'#.##.# #..##. #.....##.## #...##.####### #....##. ##..@h### ##hhhK..... ##........ ##....... #.....# .>..!# .....# .....# You could see 4 jackals and a kobold. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lonewolfV2 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 252 | D:1 | Found a faded altar of an unknown god. 318 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 325 | D:1 | Learned a level 2 spell: Searing Ray 373 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_vboxes Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 14 Searing Ray || 1 Armor: Skin || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 372 | 368 | 4 | 0 | 311 | 1 | 372.0 | Dungeon | 372 | 368 | 4 | 0 | 311 | 1 | 372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 372 daAuts