Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 8387751938762902981 4 lonewolfV2 the Firebug (level 1, -3/13 HPs) Began as a Gnoll Wanderer on Jan 6, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (222 turns). lonewolfV2 the Firebug (Gnoll Wanderer) Turns: 222, Time: 00:00:54 Health: -3/13 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 3/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation d - a scroll of identify {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 5.3 Transmutations + Level 5.3 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 2.0 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 4.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 2% N/A 22% 1 Conjure Flame Conj/Fire 8% 6-21 24% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Summon Guardian Golem Hex/Summ 2% N/A 56% 3 Sticky Flame Conj/Fire 8% 2d3 61% 4 Fireball Conj/Fire 4% 3d4 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the kobold. You kill the kobold! Things that are here: a +0 short sword; 4 stones As you open the door, it creaks loudly! A bat and an endoplasm come into view. The endoplasm quivers. The bat closely misses you. Found a scroll labelled TUBE KIMADGHEAT. Found an escape hatch in the floor. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the bat. The bat closely misses you. The bat barely misses you. You miss the bat. The bat barely misses you. The endoplasm hits you. x2 The bat hits you but does no damage. The bat misses you. The endoplasm freezes you. You are frozen. You hit the bat but do no damage. The bat hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! The endoplasm misses you. Your Earth Magic skill increases to level 2! The foxfire hits the endoplasm. The endoplasm is heavily wounded. You see here a bat corpse. The endoplasm freezes you. You are frozen. You die... ###################### #.................... #. #.............#....# ... #)..###....8...#...##..# ... # #..## ##......§........##..# . #..## ##.....J†.#...#......# . #.#...###...##'#@..#...##..#...# #.#........##..##....#..#...#..# #......8...#?##>#.....##......##. ###........##∆ ##....†....#...#.# #...###...####....##.##..#...#. #..## ##...........#...#...#..# #..## ##.........#...#......##. #...###....8...##....##...##... #.............#...#....#....##. You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lonewolfV2 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | lonewolfV2 set off with the following items: a +0 club, a | +0 robe, a scroll of teleportation; and the following | spells available to memorise: Foxfire, Corona, Conjure | Flame, Inner Flame, Summon Guardian Golem, Sticky Flame, | Fireball 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 38 | D:1 | Learned a level 1 spell: Foxfire 222 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, shop_statue, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Earth Magic | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 5.3 Fire Magic | | 5.3 Ice Magic | | 0.1 Air Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 4.4 Action || total -------------------------++------- Melee: Club || 11 Cast: Foxfire || 3 Armor: Robe || 1 Dodge: Dodged || 18