Seeded DCSS version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 11755021972338150004 (custom seed) 41 lonewolfV2 the Conjurer (level 3, -1/14 HPs) Began as a Felid Conjurer on Oct 17, 2022. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1512 turns). lonewolfV2 the Conjurer (Felid Conjurer) Turns: 1512, Time: 00:03:42 Health: -1/14 AC: 1 Str: 3 XL: 3 Next: 32% Magic: 7/7 EV: 17 Int: 21 God: Gold: 76 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -5), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Jewellery d - a ring of protection from cold Scrolls e - a scroll of torment {unknown} h - 2 scrolls of enchant armour {unknown} Potions b - a potion of degeneration {unknown} c - a potion of heal wounds {unknown} f - a potion of curing {unknown} g - a potion of lignification {unknown} Skills: + Level 3.4 Dodging + Level 3.5 Stealth * Level 2.4 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Call Canine Familiar Summ 2% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Leda's Liquefaction Hex/Erth 1% N/A 80% 4 Portal Projectile Hex/Tloc Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You feel sick. You feel sick. The scorpion barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #............#.#####....# #.####.#.###.#...# #.#### #.#.....#+#.# #..# #.###.......# ##.# #...'.......# #.########### #####.......# #..........). #######.# ############# #.## #@.# ##s### #...# ###.# #.# ..........# #######.#...# #.###.# #.# .. You could see a scorpion. Vanquished Creatures A gnoll (D:1) A ball python (D:2) 4 bats 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 4 kobolds A quokka (D:1) 2 frilled lizards A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lonewolfV2 the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 230 | D:1 | Reached XP level 2. HP: 10/11 MP: 1/6 974 | D:2 | Learned a level 2 spell: Searing Ray 1016 | D:2 | Reached XP level 3. HP: 14/14 MP: 5/7 1498 | D:2 | Noticed a scorpion 1512 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring D:2: layout_basic, nicolae_elevator_lobby_asterisk, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | 3 | 3.4 Spellcasting | | 2.4 Conjurations | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 3 Bite || 1 Cast: Magic Dart || 63 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 11