Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17551505819467003083 37 lonewolfV2 the Conjurer (level 3, -3/14 HPs) Began as a Felid Conjurer on Oct 17, 2022. Killed from afar by Sigmund (17 damage) ... with a bolt of light ... on level 2 of the Dungeon. The game lasted 00:03:47 (2320 turns). lonewolfV2 the Conjurer (Felid Conjurer) Turns: 2320, Time: 00:03:47 Health: -3/14 AC: 1 Str: 3 XL: 3 Next: 23% Magic: 3/7 EV: 17 Int: 21 God: Gold: 35 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Scrolls c - a scroll of magic mapping j - a scroll of identify Potions a - 2 potions of magic b - 2 potions of might d - a potion of brilliance {unknown} e - a potion of invisibility {unknown} f - 2 potions of attraction g - a potion of heal wounds {unknown} h - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: + Level 3.3 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Inner Flame Hex/Fire 2% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Cause Fear Hex 1% N/A 80% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Sigmund is nearby! Sigmund is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of light (14) (asleep, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! You hear a bark! x2 Sigmund casts a spell. Sigmund flickers and vanishes for a moment. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of light (14) (lightly wounded, slightly transparent, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of light (14) (lightly wounded, slightly transparent, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. A jackal comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of light (14) (lightly wounded, slightly transparent, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. The jackal barks! Sigmund zaps a wand. The bolt of light hits you! You are confused. Ouch! That really hurt! You die... ..# #.# #.# #.# #.. #.#######.# #h. #...)...#.# #@h #######.#)## #.# #.#..# #.# #.##.# #.# #.##.# #.# #.##.# #@# #.##.# #.# #.##.# #.# ####.##.#####.# ####.....>.......# .....############# ###### You could see Sigmund (invisible) and 2 jackals. Vanquished Creatures A dart slug (D:2) 4 endoplasms 3 giant cockroaches 3 goblins 2 hobgoblins 3 jackals (D:1) 7 ball pythons (D:1) 6 bats (D:1) 2 frilled lizards 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lonewolfV2 the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 475 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 1363 | D:1 | Learned a level 2 spell: Searing Ray 1864 | D:2 | Reached XP level 3. HP: 14/14 MP: 4/7 1904 | D:2 | Found Feikyc's Armour Shoppe. 2316 | D:2 | Noticed Sigmund 2320 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_loops_ring, serial_shops, shop_fountains, patterned_corridor, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Spellcasting | | 2.4 Conjurations | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 61 Searing Ray || 5 Use: Scroll || 3 Dodge: Dodged || 17