Dungeon Crawl Stone Soup version 0.26-a0-658-gbdda728c12 (webtiles) character file. Game seed: 1899866001972720138 30 looop the Skirmisher (level 3, 13/29 HPs) Began as a Demonspawn Fighter on Oct 4, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (530 turns). looop the Skirmisher (Demonspawn Fighter) Turns: 530, Time: 00:00:38 Health: 13/29 AC: 12 Str: 17 XL: 3 Next: 3% Magic: 3/3 EV: 6 Int: 9 God: Gold: 76 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: sanguine armour A: antennae 1, sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles i - 17 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls e - a scroll of random uselessness {unknown} f - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of might g - a potion of stabbing {unknown} j - a potion of berserk rage {unknown} Skills: + Level 3.4 Fighting * Level 2.8 Polearms - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When seriously injured, your bleeding wounds create armour. (AC +6) Message History Your shield and scale mail prevent you from hitting the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You puncture the jackal! You kill the jackal! You closely miss the kobold. The kobold hits you with a +0 club. You puncture the kobold! You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. You hit the rat. You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #....# .. #....####... #$.......... #........r.. #........... ##.#........ #)#########.#+## #@# .... #.############.### #................. .#####....#######.### #..........# #.# # .###......# #.### #......#.. #.#.. #####..###.###.##.#.# #......# #........#.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | looop the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 235 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 528 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 528 | D:1 | Reached XP level 3. HP: 13/29 MP: 3/3 530 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.8 Fighting | | 3.4 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Trident || 62 Armor: Scale mail || 23 Dodge: Dodged || 15 Block: Kite shield || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 545 | 545 | 0 | 0 | 413 | 1 | 545.0 | Dungeon | 545 | 545 | 0 | 0 | 413 | 1 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 545 daAuts