Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 2605542897072155579 107 lordive the Conjurer (level 4, -23/24 HPs) Began as a Gargoyle Conjurer on Jan 20, 2022. Annihilated by an ogre (34 damage) ... on level 3 of the Dungeon. The game lasted 00:03:16 (2583 turns). lordive the Conjurer (Gargoyle Conjurer) Turns: 2583, Time: 00:03:16 Health: -23/24 AC: 5 Str: 11 XL: 4 Next: 85% Magic: 2/7 EV: 11 Int: 19 God: Gold: 85 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands i - a wand of acid (7) Scrolls b - 2 scrolls of torment {unknown} e - a scroll of magic mapping {unknown} g - a scroll of holy word {unknown} h - a scroll of blinking {unknown} Potions c - 2 potions of brilliance {unknown} d - a potion of magic {unknown} f - a potion of lignification {unknown} Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.6 Spellcasting + Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Found an escape hatch in the floor. There is an escape hatch in the floor here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found 17 arrows. Found an escape hatch in the ceiling. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The endoplasm quivers. The orc shouts! The hobgoblin shouts! You hear a shout! The ogre hits you with a +0 giant club! Ouch! That really hurt! The searing ray hits the ogre. The ogre is moderately wounded. A goblin comes into view. It is wielding a +0 club. The searing ray hits the ogre! The ogre is severely wounded. The goblin shouts! The ogre closely misses you. The orc hits you but does no damage. The searing ray hits the ogre! The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .............# ...<......... ............ ...........# >..........# .g.........# ......OJ...# .......@o<.# .#.........# ##.....#g.# #####(..... ### ..... ...## ...# .### You could see an ogre, an orc, an endoplasm, a hobgoblin and a goblin. Vanquished Creatures 5 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 6 bats 8 endoplasms A giant cockroach (D:1) 7 goblins 5 hobgoblins 5 kobolds 4 quokkas 2 ball pythons 2 frilled lizards 4 rats 52 creatures vanquished. Vanquished Creatures (others) 7 demonic plants (D:2) 3 withered plants (D:2) 10 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordive the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/5 319 | D:1 | Learned a level 2 spell: Searing Ray 379 | D:1 | Reached skill level 5 in Conjurations 700 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1347 | D:2 | Found a faded altar of an unknown god. 1431 | D:2 | Reached XP level 4. HP: 23/24 MP: 0/7 2100 | D:2 | Reached skill level 6 in Conjurations 2579 | D:3 | Noticed an ogre 2583 | D:3 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b D:2: layout_basic, shapermc_ecumenical_altar_gd D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 80 | 31 || 111 Searing Ray | | 4 || 4 Armor: Robe | 9 | 8 || 17 Dodge: Dodged | 16 | 12 || 28