Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 15394209780209882030 39 lordive the Conjurer (level 3, 3/19 HPs) Began as a Tengu Conjurer on Feb 1, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:02:17 (1148 turns). lordive the Conjurer (Tengu Conjurer) Turns: 1148, Time: 00:02:17 Health: 3/19 AC: 2 Str: 7 XL: 3 Next: 45% Magic: 7/7 EV: 12 Int: 20 God: Gold: 37 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (3 -> -1) A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - a scroll of torment {unknown} f - a scroll of immolation {unknown} Skills: + Level 0.1 Fighting + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 6.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Corpse Rot Necr/Air 4% N/A 24% 2 Poisonous Vapours Pois/Air 4% N/A 24% 2 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a ring mail. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! The adder bites you but does no damage. The scorpion stings you! You are poisoned. The scorpion poisons you! The adder bites you. The scorpion stings you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# ##≈≈≈≈≈≈≈≈≈≈### ..# ##≈≈≈≈≈≈≈≈...# ..# #≈≈≈≈........# ..# #≈≈≈.........# ..##≈≈≈#.........# ####≈≈##.........# #≈# #(........# ## #.......S.# #<......s@# ########### You could see a scorpion and an adder. Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordive the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 203 | D:1 | Learned a level 2 spell: Searing Ray 256 | D:1 | Reached skill level 6 in Conjurations 709 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1141 | D:2 | Noticed a scorpion 1148 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms D:2: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_corner, aquarium_view_2d, aquarium_balcony_3b, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.4 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 56 Searing Ray || 1 Armor: Robe || 7 Dodge: Dodged || 11