Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 3616164373989293386 477 lordive the Conjurer (level 7, -3/38 HPs) Began as a Gargoyle Conjurer on Feb 7, 2022. Slain by Blork the orc (11 damage) ... on level 4 of the Dungeon. The game lasted 00:06:15 (4827 turns). lordive the Conjurer (Gargoyle Conjurer) Turns: 4827, Time: 00:06:16 Health: -3/38 AC: 9 Str: 15 XL: 7 Next: 11% Magic: 4/11 EV: 12 Int: 29 God: Gold: 167 SH: 0 Dex: 8 Spells: 9/12 levels left rFire . . . SeeInvis . g - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . o - +3 robe of Intuition {rCorr Str+5 Int+2 Stlth-} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn h - +6 ring of intelligence MPRegen 0.12/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 167 gold pieces. Inventory: Hand Weapons g - a +0 quarterstaff (weapon) Missiles m - 2 throwing nets Armour i - a +1 robe of cold resistance o - the +3 robe of Intuition (worn) {rCorr Str+5 Int+2 Stlth-} (You found it on level 4 of the Dungeon) Str: It affects your strength (+5). Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. Jewellery h - a +6 ring of intelligence (left hand) Scrolls a - a scroll of fear {unknown} f - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} p - a scroll of immolation {unknown} Potions b - a potion of cancellation {unknown} c - 2 potions of degeneration {unknown} d - a potion of lignification {unknown} e - 4 potions of curing {unknown} k - 4 potions of heal wounds {unknown} l - 2 potions of haste {unknown} n - a potion of invisibility {unknown} Skills: * Level 1.5 Fighting + Level 0.9 Staves * Level 1.8 Armour * Level 2.6 Dodging + Level 2.8 Stealth + Level 3.1 Spellcasting * Level 6.5 Conjurations * Level 1.4 Fire Magic * Level 2.0 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Animate Dead Necr 2% N/A 58% 4 Borgnjor's Vile Clutch Necr/Erth 5% N/A 80% 5 Alistair's Intoxication Tmut/Pois 2% N/A 91% 5 Summon Forest Summ/Tloc 2% N/A 91% 5 Summon Mana Viper Hex/Summ 4% N/A 91% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Gozag Okawaru Qazlal Uskayaw Shops: D:2 [ D:4 * Annotations: D:3 3 runed translucent doors, testman's ghost, amateur FoAK D:4 Blork the orc Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You start putting on your armour. You continue putting on the +3 robe of Intuition {rCorr Str+5 Int+2 Stlth-}. x5 You finish putting on the +3 robe of Intuition {rCorr Str+5 Int+2 Stlth-}. You feel stronger. You feel clever. Found a shiny ring mail. p - a scroll labelled UTORIO ZUDADOI Blork the orc comes into view. He is wielding a +0 dire flail. Blork the orc shouts! Blork the orc gestures at you while chanting. The puff of frost hits you. Blork the orc is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Blork the orc Aim: Blork the orc, wielding a +0 dire flail and wearing a +0 robe (84% to hit) The searing ray hits Blork the orc. Blork the orc is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Blork the orc. Blork the orc is moderately wounded. Blork the orc hits you with a +0 dire flail! The searing ray misses Blork the orc. Blork the orc hits you with a +0 dire flail! The searing ray hits Blork the orc. Blork the orc is moderately wounded. You finish channelling your searing ray. Blork the orc hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 dire flail and wearing a +0 robe (moderately wounded, 84% to hit) The searing ray hits Blork the orc! Blork the orc is severely wounded. (Press . to maintain the ray.) Blork the orc hits you with a +0 dire flail! You die... #.##..#......## #. #.##..#####.## #. #...........#### #. ####...........#######. #.######..#......... #.# #...#...###### #.# #.#####.# #..####..<#...# #..@......#.### #.o#####....######## ..... #..#......[.. #.###.. ###.######### #.. #.# #. #.. #.# ###. ... #.######... #.# #.##....... ##.##.###... You could see Blork the orc. Vanquished Creatures 2 bullfrogs (Sewer) A scorpion (D:4) An orc priest (D:3) An iguana (D:4) Terence (D:2) 4 gnolls 7 adders A river rat (D:3) 4 orcs 2 bats 11 endoplasms 15 giant cockroaches 6 goblins 3 hobgoblins 2 kobolds (D:1) 10 quokkas 17 ball pythons 13 frilled lizards 4 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordive the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 369 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 497 | D:1 | Reached skill level 5 in Conjurations 1074 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 1123 | D:2 | Found a stormy altar of Qazlal. 1152 | D:2 | Noticed Terence 1157 | D:2 | Learned a level 2 spell: Searing Ray 1164 | D:2 | Killed Terence 1644 | D:2 | Found Jibbokh's Antique Armour Emporium. 1650 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/7 2506 | D:3 | Reached XP level 5. HP: 24/28 MP: 1/8 2608 | D:3 | Found a glowing drain. 2637 | Sewer | Entered a sewer 3155 | Sewer | Reached skill level 6 in Conjurations 3188 | Sewer | Reached skill level 1 in Armour 3464 | Sewer | Reached skill level 1 in Fighting 3464 | Sewer | Reached skill level 1 in Fire Magic 3464 | Sewer | Reached skill level 1 in Earth Magic 3464 | Sewer | Reached XP level 6. HP: 20/34 MP: 1/10 3897 | D:3 | Found a runed translucent gate. 3897 | D:3 | Found a runed translucent gate. 3897 | D:3 | Found an opulent altar of Gozag. 3898 | D:3 | Found a runed translucent gate. 3899 | D:3 | Noticed testman's ghost (amateur FoAK) 4260 | D:4 | Found Upleddol's General Store. 4395 | D:4 | Found an iron altar of Okawaru. 4472 | D:4 | Found a hide-covered altar of Uskayaw. 4621 | D:4 | Reached XP level 7. HP: 38/38 MP: 3/11 4745 | D:4 | Identified the +3 robe of Intuition {rCorr Str+5 Int+2 | Stlth-} 4822 | D:4 | Noticed Blork the orc 4827 | D:4 | Slain by Blork the orc Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring D:2: layout_basic, serial_shops, shop, basic_altar, uniq_terence D:3: layout_loops_ring, portal_sewer_entry_a, ebering_ghost_gozag, columned_hall_lemuel D:4: layout_loops_ring, mainiacjoe_overflow_alcove_2, okawaru_trees_1, serial_shops, shop, corexii_corridor_pit, serial_park_tiny_2, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.5 Dodging | 2 | 2.6 Armour | 1 | 1.8 Fighting | 1 | 1.5 Fire Magic | 1 | 1.4 Earth Magic | 1 2 | 2.0 Spellcasting | 3 | 3.1 Staves | | 0.9 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 21 | || 21 Cast: Magic Dart | 54 | 121 | 2 || 177 Searing Ray | 1 | 8 | 2 || 11 Stab: Sleeping | | 1 | || 1 Armor: Robe | 4 | 13 | || 17 Dodge: Dodged | 17 | 33 | || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4893 | 4822 | 71 | 217 | 3992 | 5 | 978.6 | Dungeon | 3770 | 3699 | 71 | 57 | 3195 | 4 | 942.5 | Sewer | 1123 | 1123 | 0 | 160 | 796 | 1 | 1123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1219 daAuts Sewer: 1123 daAuts D:1: 1070 daAuts D:3: 909 daAuts D:4: 571 daAuts