Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 9898869158397065684 221 lordive the Chucker (level 5, -10/49 HPs) Began as a Troll Hunter on Feb 7, 2022. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:02:27 (1541 turns). lordive the Chucker (Troll Hunter) Turns: 1541, Time: 00:02:27 Health: -10/49 AC: 4 Str: 20 XL: 5 Next: 65% Magic: 5/5 EV: 10 Int: 9 God: Gold: 64 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... k - amulet of Iqel {RegenMP +Inv} HPRegen 0.96/turn (no ring) MPRegen 0.49/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Missiles c - 5 large rocks (quivered) d - 2 throwing nets Armour b - a +0 robe (worn) Jewellery k - the amulet of Iqel (around neck) {RegenMP +Inv} (You found it on level 2 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. +Inv: It lets you turn invisible. Scrolls a - 3 scrolls of noise {unknown} e - 4 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of fog {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of magic mapping {unknown} Potions i - a potion of attraction {unknown} Skills: * Level 1.9 Fighting * Level 5.2 Throwing * Level 1.1 Armour * Level 2.4 Dodging + Level 0.5 Stealth * Level 1.6 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Frozen Ramparts Ice 0% 1d2 77% 3 Hailstorm Conj/Ice 0% 3d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Throw: 5 large rocks Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (57% to hit) Okay, then. You closely miss the orc priest. The orc priest closely misses you. The orc hits you but does no damage. The orc hits you with a +0 hand axe. You barely miss the orc priest. The orc priest barely misses you. The orc closely misses you. The orc barely misses you. You barely miss the orc priest. The orc priest completely misses you. The orc hits you but does no damage. The orc hits you with a +0 hand axe. You closely miss the orc priest. The orc priest misses you. The orc completely misses you. The orc closely misses you. You closely miss the orc priest. The orc priest closely misses you. The orc hits you with a +0 dagger. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest closely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You barely miss the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc misses you. You barely miss the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #......#.####### ..#.....<......... .........#.####### ...............# ...............# ...#.........##### ...#............).. .................. ......†@o...###### .......oo.?.<... ................ ................. ............##### ...##.......# ... #.......# .. #.......+ You could see an orc priest and 2 orcs. Vanquished Creatures Sigmund (D:2) 3 adders (D:2) A gnoll (D:1) 3 orcs (D:3) 5 bats 2 endoplasms (D:2) 3 hobgoblins 2 kobolds 4 quokkas A ball python (D:1) A frilled lizard (D:1) 5 goblins 3 rats 34 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 1 creature vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordive the Troll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 15 | D:1 | Reached XP level 2. HP: 7/27 MP: 1/1 146 | D:1 | Found a faded altar of an unknown god. 196 | D:1 | Reached skill level 4 in Throwing 913 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 1008 | D:2 | Identified the amulet of Iqel {RegenMP +Inv} 1088 | D:2 | Noticed Sigmund 1092 | D:2 | Killed Sigmund 1093 | D:2 | Reached skill level 5 in Throwing 1093 | D:2 | Reached skill level 1 in Armour 1093 | D:2 | Reached skill level 1 in Invocations 1093 | D:2 | Reached XP level 4. HP: 42/42 MP: 2/4 1093 | D:2 | Reached XP level 5. HP: 49/49 MP: 2/5 1541 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, ebering_ecumenical_altar_abandoned, minmay_misc_feat_square, minivault_19, nicolae_grassy_gnolls D:2: layout_basic, uniq_sigmund D:3: minmay_skewed_foursquare, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 4 5 | 5.2 Dodging | 2 | 2.4 Armour | 1 | 1.1 Invocations | 1 | 1.6 Fighting | | 1.9 Stealth | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 7 | || 7 Unarmed | 72 | 46 || 118 Punch | 1 | || 1 Throw: Large rock | 3 | || 3 Stab: Sleeping | | 1 || 1 Armor: Robe | 22 | 20 || 42 Dodge: Dodged | 35 | 23 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1543 | 1438 | 105 | 0 | 1190 | 3 | 514.3 | Dungeon | 1543 | 1438 | 105 | 0 | 1190 | 3 | 514.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 587 daAuts D:3: 55 daAuts